Left 4 Dead 2

Left 4 Dead 2

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项目 (28)
Bill The Division (Masked)
创建者: scream
When we were activated, we knew the situation was bad. Worse than anyone knew. We're an elite, highly-skilled group of embedded agents. They only call us when everything else has failed. We have no rules. We have no limits. Our job is to protect what remai...
Cheeseburger (Pills)
创建者: 8sianDude
So Louis has his pills, but what about our beloved survivor Coach? He's missing out on his cheeseburger in this apocalypse! - Replaces pills Features: - 2x Buns - 1x Beef - 1x Cheese - 2x Tomato - 2x Pickles I made this in 1 hour purely out of boredom. Cre...
Coach Hunter The Division
创建者: scream
https://i.imgur.com/H5w8vnM.png The Hunters are one of the most dangerous foes a Division agent can encounter. Hunters can be identified by the glowing orange SHD watches they wear as trophies from agents they have killed. The identity and motives of the H...
Contagion Machete (Machete)
创建者: 8sianDude
A Machete model ported from Contagion, running on Twilight Sparkle's fixed Machete animation. - Replaces the Machete Features: - Melted left hand not included. Credits: - Machete model: Monochrome (Contagion) - Original animations: Valve - Animation fixed:...
Ellis The Division (Masked)
创建者: scream
When we were activated, we knew the situation was bad. Worse than anyone knew. We're an elite, highly-skilled group of embedded agents. They only call us when everything else has failed. We have no rules. We have no limits. Our job is to protect what remai...
Francis The Division (Masked)
创建者: scream
When we were activated, we knew the situation was bad. Worse than anyone knew. We're an elite, highly-skilled group of embedded agents. They only call us when everything else has failed. We have no rules. We have no limits. Our job is to protect what remai...
Hunt Down The Freeman Style Molotov
创建者: Oxxy (Real)
I got bored and things happened ok This mod retextures the molotov to look like Hunt Down The Freeman (HDTF)'s molotov. Includes a phong mask, bump map, proper transparency, and a 1024 by 1024 texture. 2048 wasn't possible as 1024 was the highest quality I...
Hunter's Axe The Division V2
创建者: scream
https://i.imgur.com/H5w8vnM.png https://i.imgur.com/JId96s2.png Replaces Tonfa (or Nightstick) with The Division Hunter's Axe. The only difference between this and alternative version is how player holds his weapon. This is exactly how Hunters from The Div...
Kriss Vector The Division (CSS MP5)
创建者: scream
When we were activated, we knew the situation was bad. Worse than anyone knew. We're an elite, highly-skilled group of embedded agents. They only call us when everything else has failed. We have no rules. We have no limits. Our job is to protect what remai...
Kriss Vector The Division (Silenced SMG)
创建者: scream
When we were activated, we knew the situation was bad. Worse than anyone knew. We're an elite, highly-skilled group of embedded agents. They only call us when everything else has failed. We have no rules. We have no limits. Our job is to protect what remai...
Kriss Vector The Division (SMG)
创建者: scream
When we were activated, we knew the situation was bad. Worse than anyone knew. We're an elite, highly-skilled group of embedded agents. They only call us when everything else has failed. We have no rules. We have no limits. Our job is to protect what remai...
Louis The Division (Masked)
创建者: scream
When we were activated, we knew the situation was bad. Worse than anyone knew. We're an elite, highly-skilled group of embedded agents. They only call us when everything else has failed. We have no rules. We have no limits. Our job is to protect what remai...
McMillan TAC-50 (AWP replacement)
创建者: HK G41
26 pound, american made, canadian favored MacMillan TAC 50 BMG rifle replacing AWP slot akasupa inspired magazine animation by me model by medal of honor, saber interactive sound by manysources FRONTLINE skin by M82A1闇冥...
Nick Hunter The Division
创建者: scream
https://i.imgur.com/H5w8vnM.png The Hunters are one of the most dangerous foes a Division agent can encounter. Hunters can be identified by the glowing orange SHD watches they wear as trophies from agents they have killed. The identity and motives of the H...
RE2 Remake M26 Frag Grenade (Pipe Bomb)
创建者: 8sianDude
A M26 Fragmentation Grenade (called the "Hand Grenade" in-game), ported from Resident Evil 2 (RE2)/Biohazard 2 Remake. A post-WW2 fragmentation grenade developed by the Americans, first saw it's utilisation during the Korean War. Nicknamed the "lemon grena...
RE2 Remake M79 (Grenade Launcher)
创建者: 8sianDude
An upgraded M79 Grenade Launcher (known as the "GM-79" in-game), with a foldable leaf sight and a shoulder stock, ported from Resident Evil 2 (RE2)/Biohazard 2 Remake. A rather iconic wooden furniture grenade launcher first used during the Vietnam War. The...
RE2 Remake Ruger Blackhawk (Magnum)
创建者: 8sianDude
Found in a guardroom at the entrance of the Raccoon Police Department on Claire's B route in Resident Evil 2 (RE2)/Biohazard 2 Remake is the Ruger Blackhawk (also known as the "Quickdraw Army" in-game). The Ruger Blackhawk is a modernised variant of the cl...
RE3 Remake Benelli M4 Super 90 "hybrid" (Auto Shotgun)
创建者: 8sianDude
A 12 gauge shotgun found in a railway office caged cabinet in Resident Evil 3 Remake is the Benelli M3 Super 90 (known as the "M3" in-game). Upgrading the M3 with a "Tactical Stock" and a "Semi-Auto Barrel" unrealistically turns the M3 into some cursed mis...
RE3 Remake Benelli M4 Super 90 "hybrid" with Fixed Wooden Stock (Combat Shotgun)
创建者: 8sianDude
A 12 gauge shotgun found in a railway office caged cabinet in Resident Evil 3 Remake is the Benelli M3 Super 90 (known as the "M3" in-game). Upgrading the M3 with a "Semi-Auto Barrel" unrealistically turns the M3 into some cursed mishmash hybrid Benelli M4...
RE3 Remake Colt Model 933 (M16)
创建者: 8sianDude
The standard issue carbine of the Umbrella Biohazard Countermeasure Service (U.B.C.S.) in Resident Evil 3 Remake is the Colt Model 933 (known as the "CQBR Assault Rifle" in-game). It features a Picatinny rail handguard, a vertical foregrip and an A2 rear s...
RE3 Remake Colt Model 933 Tan (Desert Rifle)
创建者: 8sianDude
The standard issue carbine of the Umbrella Biohazard Countermeasure Service (U.B.C.S.) in Resident Evil 3 Remake is the Colt Model 933 (known as the "CQBR Assault Rifle" in-game). It features a Picatinny rail handguard, a vertical foregrip and an A2 rear s...
RE3 Remake Glock 18 (9mm Pistols)
创建者: 8sianDude
Fun switch off this time. *pew pew pew* Fully automatic version on SMG slot here. An apparent standard issue sidearm for Umbrella Biohazard Countermeasure Service (U.B.S.C.) operatives in Resident Evil 3 Remake is the 2nd Generation Glock 18 with a protrud...
Rochelle The Division (Masked)
创建者: scream
When we were activated, we knew the situation was bad. Worse than anyone knew. We're an elite, highly-skilled group of embedded agents. They only call us when everything else has failed. We have no rules. We have no limits. Our job is to protect what remai...
The Division Dark Zone Bag V2 (Medkit)
创建者: scream
The Dark Zone is a walled-off quarantine zone in the middle of Manhattan, with the goal to stop the contagion of the once as flu suspected virus. Contaminated items you have found in the Dark Zone cannot be used before they are carried out by extraction at...
RE3 Remake Remington 870 Express Field Gun (Wooden Shotgun)
创建者: 8sianDude
A 12 gauge pump action shotgun used by Robert Kendo featured in one of the cutscenes in Resident Evil 3 Remake is the Remington 870 Express Field Gun. This firearm is a cutscene only weapon and cannot be used in-game by the player, since the shotgun role i...
Zoey The Division (Masked)
创建者: scream
When we were activated, we knew the situation was bad. Worse than anyone knew. We're an elite, highly-skilled group of embedded agents. They only call us when everything else has failed. We have no rules. We have no limits. Our job is to protect what remai...
Legacy Particles Support ( muzzle effects )
创建者: Urik
to everyone asking about FOV slider: it's from this or this mods Important: for modders. Previous conflicts now have been resolved by changing material paths, but still, if you want to reuse some of the effects here, please, do make effort to completely re...
The Particles Manifest
创建者: Urik_shared
Disclaimer: this is a new experiment of mine. I don't know how it will go - please don't immediately bash it if it doesn't work out because of conflicts & complexity; in my view, it could solve some issues I had with earlier system. The new proposed manife...