A Hat in Time

A Hat in Time

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Playable Squishy
   
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40.333 MB
2020 年 9 月 26 日 上午 10:10
2020 年 9 月 29 日 下午 1:37
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Playable Squishy

描述
- - - - NOTE - - - - This my first playable character and the first time I've done any weight painting in blender. He might look a bit cursed but I think it adds so nice character :)



The cute squid has decided to travel to space and wants to travel with you! They might be a bit rough around the edges but thought it was time to release them to the world, so enjoy!
5 条留言
Knife man 2021 年 11 月 28 日 下午 12:18 
SQUISHY wait no music for him? START THE TROGDOR MUSIC
Potato 2020 年 10 月 15 日 上午 6:19 
now all we need is playable waddle dee
GameDrawer  [作者] 2020 年 9 月 27 日 上午 9:02 
I thought that might've been the issue. Just went back and edited it and it works "perfectly" (my weight painting still isn't the best but works how i wanted it to) Thanks for the help :D
Crash 2020 年 9 月 26 日 下午 3:16 
Sorry about the guide being rather vauge, working on making a better one, https://krisredbeard.wordpress.com/tutorials/tutorial-prevent-blender-fbx-exporter-adding-extra-root-bone/

should be the fix for the root and rather self explanitory
The8BitLeafeon 2020 年 9 月 26 日 上午 11:47 
I've been having the same problem with my character mods. It apparently requires a special blender root fix for unreal engine, but the one tutorial I could find was really confusing so I just kept the playable characters the way they were.