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this setVariable ["T1AM_UnitAllow", true, true];
in its init field (unless the mission is set to where everyone is an authorised user).
You can change the keybinds under Controls -> Addons -> Tier1
Check the top of the mod page for a step by step video guide.
I do appreciate your swift response and your guidance. I was able to make it work with your recommendations. You are truly a god.
Thank you
It might be the coordinates of the map itself are unusual. On the mod's description page under Compatibility is more info. If you don't use the ACE mod, then inputting the map coordinates with the map click function should still work. In addition, I once saw a map with completely bugged coordinates, for that you can try a last resort option. You can go to the mod's options in game (CBA mod options menu) and try to enable "Force Vanilla Grids In The Code" and then input all coordinates with the map click function.