全面战争:战锤2

全面战争:战锤2

272 个评价
CJ's Campaign Configuration Mod - Requires Mod Configuration Tool
4
4
3
5
2
2
2
   
奖励
收藏
已收藏
取消收藏
标签: mod, Campaign
文件大小
发表于
更新日期
1.388 MB
2020 年 9 月 19 日 下午 4:37
2021 年 9 月 15 日 下午 8:57
23 项改动说明 ( 查看 )

订阅以下载
CJ's Campaign Configuration Mod - Requires Mod Configuration Tool

描述
With great power comes great resp.....oh, who am I kidding? You guys are totally gonna use this to cheese the game in all sorts of hilarious ways.

This mod allows you to adjust settings for your campaign, for both the player and the AI. Currently implemented are:
- Lord instant rank
- Research rate
- Public order
- Corruption (untainted, chaos, skaven, and undead)
- OP legendary lords
- Diplomacy preference / aversion
- Climate settings
- Growth (including hordes)
- Army upkeep
- Tax rate
- Recruitment cost
- Building cost
- Post battle loot increase/decrease
- Sack/Loot/Raze income increase/decrease
- Raid income increase/decrease
- Winds of Magic
- Background Income (implemented via increasing tax in faction capital. Actual background income wouldn't change via script.)
- Trade Income
- Horde Upkeep
- Anti-Snowball Penalties
- Adjustable unit stats (health, morale, etc.) that will apply to all armies.

Planned (in no particular order) are:
- Hero/Lord XP Gain
- Unit recruitment time
- Construction time
- Unit recruitment slots
- Movement range
- Additional diplomacy settings that allow you to choose two factions or cultures and set up a head-to-head aversion/preference. Example: make Dwarves and Greenskins best friends, or have a High Elf vs. Empire world war.

In theory, you could invent new and interesting difficulty levels. For example, maybe the Empire campaign is too easy for you. Try adding a +5 chaos and +5 vampire corruption to all your regions and see what happens. You like playing High Elves but hate being allied with half the map? Add a -25 diplomacy aversion to your faction. You like playing on very hard because of the way the AI behaves, but the bonuses to AI growth are killing you? Add a growth penalty to them to negate it.

But let's be honest. Watching the AI have a rebellion in every province after turn 1 is hilarious. You won't be able to control yourself.

Works best with new campaigns, but will work with saved games by doing the following:
1. Load your campaign
2. Adjust settings and finalize
3. Save your campaign
4. Re-load the save game

As many as possible of these effects are done through scripts, which makes this mod highly compatible with other mods. Before reporting a bug, please run this mod by itself and see if the bug still occurs. Most bugs being reported are from interactions with other mods.

Report bugs here, or find me on Discord (CJ3200 #3777) https://discord.gg/d5vSDpt.

Let me know if there is something else I should add to the planned list.

Enjoy.
热门讨论 查看全部(3)
43
2023 年 1 月 7 日 下午 8:58
Bug Reports
CJ3200
14
2021 年 10 月 29 日 下午 2:09
Mod Suggestions
CJ3200
4
2020 年 10 月 12 日 上午 8:23
Campaign Challenge Ideas
CJ3200
224 条留言
2544726290 6 月 26 日 上午 9:03 
有没有中文翻译啊
Λ-Amko-Λ 2023 年 12 月 24 日 下午 3:38 
anyway to add this tool for Warhammer 1
hi3r0ph4nt 2023 年 7 月 23 日 上午 10:51 
any way to edit vassal tribute income rate?
guardian1368 2023 年 1 月 10 日 上午 1:04 
some does work but you have to save then load it for it to work and also is there a way to give traits to your lord/hero
guardian1368 2023 年 1 月 7 日 下午 2:47 
the mod isnt working for me
Jeslis 2023 年 1 月 7 日 上午 11:05 
In most cases yes. Things like the 'climate suitability' do not... but economy, winds of magic, and research rates definitely do. I haven't messed with the other things.
guardian1368 2023 年 1 月 7 日 上午 4:14 
does this still work??
蓬莱冰棒玉枝 2022 年 9 月 21 日 上午 9:45 
谢谢分享
thanks
CJ3200  [作者] 2022 年 9 月 8 日 下午 8:53 
I've started work porting this to Warhammer 3. I won't be maintaining the WH2 version, but I'm happy to give out pointers / explain how it works if someone else wants to take it over. Contact me on discord if interested.
Lykkehjul 2022 年 8 月 26 日 上午 4:50 
Please make this for TWW3 ♥