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Maybe on the weekend
If not, i'll need to see what that mod does to keep the stuff in to see if its feasible to add compatibility
What item is it on the mod?
This mod shouldn't equip items automatically, or force a pawn to hold an item in their inventory.
Can you confirm this behaviour with only PocketSand on a new save?
Mod is pretty cool but my pawns tend to wear a lot of weapons at the same time (my melee dude has 6 different melee weapons in his inventory). Is there a way to fix that? To reduce to three maximum melee weapons in their inventory? Of your choice?
Thanks
nothing much can you can do about it