Darkest Dungeon®

Darkest Dungeon®

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Secret Room +
   
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1.147 MB
2020 年 9 月 3 日 上午 6:17
2022 年 1 月 8 日 上午 5:52
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Secret Room +

描述

This mod implements two new curios that exclusively spawn inside secret rooms to spice up your playthrough.

The different curios have a different chance of appearing, based on the dungeon you are in:
Crypts: Arcane Lectern >>> Aged Cask > Secret Stash
Warrens: Aged Cask >>> Secret Stash > Arcane Lectern
Weald: Secret Stash >>> Arcane Lectern > Aged Cask
Cove: Secret Stash = Arcane Lectern = Aged Cask


The screenshot above may contain hints for interactions, explicit spoilers down below:

Aged Cask:
Touch for non-perishable supplies and some generic gold loot
Torch for Vine
Shovel for firewood

Arcane Lectern:
Touch: 46.67% for 1 Blueprint, 33.33% purge negative quirk, 20% for a quirk from a unique trio of quirks
Laudanum for a full stressheal (200)
Key for Trinkets

Vine: keep for money or drink for stressheal (75) and other positive effects
Quirks: Might/Wisdom/Tenacity, boosting damage/healing/tanking (+3 boost) respectively, but the power is a fleeting boon and will eventually disappear

~~~The Nature of this type of mod~~~

Due to how curio spawning is coded, this mod will most likely conflict with any other mod that add or change curios. Nothing game crashing, curios just simply won't spawn.
Easily solvable with a compability patches or by integrating the changes into one single mod.

Note: the curios use unutilized vanilla art.


热门讨论 查看全部(2)
0
2020 年 9 月 18 日 下午 1:59
Manually fixing compability issues
phantasmal
0
2020 年 9 月 5 日 上午 12:53
Feedback
phantasmal
17 条留言
Remi shadowblade 2024 年 2 月 23 日 下午 2:08 
does the change curios imply appearance or just in general
AyCe 2022 年 1 月 11 日 下午 3:32 
I saw that you updated the mod, presumable to fix the issue I reported.
I still get the error and no loot after combining shovel+crate: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2716388533
My order is now:
- Koala's Creature Collection Monsters in Endless
- Secret Room + for Creeping Mist
- Koala's Creature Collection
- The Creeping Mist
- ... (some smaller mods)
- Secret Room +
- ... (some smaller mods)
- Laudanum Plus
- ... (some smaller mods)

Does Laudanum Plus need to be above everything or below it? I guess I still don't understand mod order properly.
Tabris 2021 年 3 月 25 日 上午 2:14 
Makes secret rooms much worse generally, except for the lectern which gives you perks that are very poorly balanced & incredibly strong, better than whatever head a normal secret room would have given you by far

I love this idea but the execution doesn't work for me
tac 2020 年 10 月 19 日 上午 12:20 
Nevermind. Big dumby here didn't see your discussion post
tac 2020 年 10 月 18 日 下午 7:50 
How would I go about making this compatible with mods that add/change curios?
phantasmal  [作者] 2020 年 9 月 18 日 下午 1:45 
Mod priority goes from top to bottom, so above, assuming you edited this mod, of course.
Evil_Tims_curse 2020 年 9 月 18 日 下午 1:22 
So after editing the mod manually to make it work with the Banshee, should I place Secret Room+ above or below The Banshee in the load order.
Big Bucket 2020 年 9 月 18 日 上午 6:28 
Totally understand. I only saw the Creeping Mist part for those patches, so I missed the fact that Banshee was included. A Banshee-only patch is easy enough to make (only one line in one file) that I think it's reasonable to have users make it themselves.
phantasmal  [作者] 2020 年 9 月 18 日 上午 4:20 
Farmstead plus is an upcoming Farmstead expansion mod, it's not yet available but from what I've heard it's almost finished.

@Big Bucket Yes, indeed. I put up a combined patch for Creping Mist+Nerub+Banshee, but I guess some people might not use the former two so they would need.
Tbh I didn't really want to flood the workshop with a billion patch for every possible combination. But I could put up one for only Banshee, maybe
Big Bucket 2020 年 9 月 17 日 下午 7:23 
This looks awesome! I believe that a patch would be needed for the Banshee mod to make the mass_grave curio appear in weald.props.darkest.