边缘世界 RimWorld

边缘世界 RimWorld

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Retractable Defenses
   
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Mod, 1.1, 1.2, 1.3
文件大小
发表于
更新日期
6.951 MB
2020 年 8 月 30 日 上午 12:33
2022 年 3 月 21 日 上午 5:53
6 项改动说明 ( 查看 )

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Retractable Defenses

描述
Adds various defenses that can control movement between spaces.

---Medieval Tech---
Gates require the same amount of work to open and close.

Portcullises require more work to raise but significantly less work to close.

---Industrial Tech---
Submersible Walls added can be made out of any material.

Submersible Walls can only be submerge when the utility console is manned.



GitHub (For non-steam version and source): https://github.com/json-commits/RetractableDefenses



Credits to Mlie for fixing bugs!





Plans to add holographic walls for spacer era tech.
73 条留言
Homi555 2023 年 12 月 2 日 上午 6:32 
I compiled the Mod for Version 1.4.
Seems to work without changes and problems. (as far as I could test as I never used it before)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3102866619
Commander Lulz 2023 年 11 月 13 日 上午 2:26 
@.json if you could update this to 1.4, you'd be a legend. One of the most useful mods for Rimworld.
l33tboi 2023 年 6 月 29 日 下午 11:32 
this has been an essential mod for me, and now i finally updated my base game to 1.4 it's sorely missed :( please update to 1.4! (:

and thank you for even creating this mod!
HexTheSnoob 2023 年 2 月 19 日 下午 7:26 
Please update
Nitro Blitzen 2022 年 12 月 11 日 下午 1:39 
Cant open or interact with the gate or portcullis even when manning a security console?
speel117 2022 年 11 月 13 日 下午 4:43 
please update to 1.4
Coles Team member 2022 年 10 月 23 日 下午 10:20 
Please update to 1.4
VelxraTV 2022 年 10 月 21 日 下午 2:16 
Please update to 1.4
света кейпоп 2022 年 8 月 31 日 上午 2:45 
thanks a lot, i for myself configured that and work, requiered to close porcullis to be able to make my thing with medieval castle gates, where portcullis quicly closes behind the back of raiders, and so do second portcullis so that they are trapped in there and my bowmen kill them
But for that i need to come out of outer walls and close them
Would be cool if you somehow implemented the lever things from doors expanded to open and close portcullis
.json  [作者] 2022 年 8 月 30 日 下午 6:18 
@света кейпоп it should be in the Defs\ThingDefs_Buildings\Building_Structure.xml
You should be able to modify hit points under the <MaxHitPoints></MaxHitPoints> tag.