Company of Heroes

Company of Heroes

评价数不足
8p_Canals
   
奖励
收藏
已收藏
取消收藏
Maps: 4v4
标签: tow
文件大小
发表于
4.826 MB
2020 年 8 月 15 日 上午 3:45
1 项改动说明 ( 查看 )

订阅以下载
8p_Canals

在 Sando 的 1 个合集中
Team Convent
183 件物品
描述
This map is now 'completed' on version 10. May revisit for any bug fixes or issues that get reported.

Have play tested several times with friends against the AI and it's in a good place - the AI is effective and challenging for all players. Also fair for PVP.

It's quite challenging as there are multiple routes to attack/defend, and the narrow canals provide opportunities for flanking fire which can both catch you out, and be exploited.

Originally this map had more bridges, but the AI tended to funnel everything into the middle and ignore the flank players. The latest design gives the flanking players more opportunity to help out by pinching off the central crossings. However, they cannot neglect the other angles.

Recently changed bridges to full land as we seemed to be getting some sync issues where the computer tried to cross with lots of units at the same time. Issue with map not ending now fixed.

As always please post feedback - especially around crossings / setup / fun factor.
4 条留言
Sando  [作者] 2020 年 8 月 21 日 下午 12:39 
Updated to v8:

- Hopefully fixed a bug where game might not complete
- Added detailing and texture splines
- AI play seems to be much improved with flank players much more involved
"ACE" 2020 年 8 月 17 日 上午 2:45 
ty(stay safe):dw_gem::lunar2019coolpig:
Sando  [作者] 2020 年 8 月 16 日 下午 12:54 
Updated to v7:

- More detailing, sidewalks, splats and base clutter
Sando  [作者] 2020 年 8 月 15 日 下午 12:36 
Updated to v6:

- Fixed search lights being off with some scar code, still working on lamps.
- Added canal walls, looks much better
- Bit of general detailing and spline use