《命令与征服™:重制版》

《命令与征服™:重制版》

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GDI C2 M4 (Singleplayer)
   
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GameType: TD
标签: SinglePlayer
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1.077 MB
2020 年 8 月 13 日 上午 11:55
2020 年 8 月 15 日 下午 4:09
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GDI C2 M4 (Singleplayer)

描述
Singleplayer Map by Kusch69 - GDI Campaign 2 Mission 4

Briefing:

Welcome back, Commander! We located the Nod primary temple. Your mission is to destroy it and all Nod structures and units in this area. A Nod communications center is blocking our A-10 target aiming. Destroy the center west of your position first to make air strikes available. Good luck!
11 条留言
The Shredder of Lustria  [作者] 3 月 30 日 上午 10:05 
Hello Pinchy, TY for Your feedback! I hope You enjoyed the mission, nevertheless.
Pinchy 3 月 29 日 下午 10:00 
A rough start to get a defence wall up as the endless waves would overhelm. I managed to hit them as they came in with orcas to soften each wave and the patrols. In the end, the regeneration of the mammoth tanks held the base so I could start sending things out

I cleared everything but didn't get the airstrike. Maybe because I captured the Advanced Power Plant? There's a complicated error message in the editor with this one (I had to open the .pgm from the workshop folder with this one as well)
The Shredder of Lustria  [作者] 2020 年 9 月 4 日 上午 7:36 
Hello Strafy, thank You for Your feedback! Thank You for playing my content! :)
Strafy 2020 年 9 月 3 日 下午 11:53 
Probably one of the most brutal nail-biting missions that I've played in C2.

In the early game, I had to quickly spam out Med Tanks to counter the amount of Flame and Light Tanks coming in.

In the mid game, Tiberium (Tib) starts becoming difficult to obtain without closing the distance to the enemy base. So if I couldn't secure the Nod Comms Center Tib fields, the game is pretty much over. At one point, the AI sent every single thing at me (Flame, Light, SSM, Bikes, and infantry), wiping off all my Med Tanks and I had no more income. I resorted to sandbagging my base and the bridge just to stop the onslaught so I can rebuild my units first.

I later realized the airstrikes could take out their Con Yard and Refs, which made the game exponentially easier afterwards.
The Shredder of Lustria  [作者] 2020 年 8 月 20 日 上午 3:56 
Hello Vitamin-J, thank you for your feedback and your kind words! I really love the game since the 90s and i like to share my creations for everyone to have fun with them. I hope you keep on enjoying my content. Thank you! :)
Vitamin-J 2020 年 8 月 19 日 下午 4:38 
Really appreciate this kind of work! Thank you for sharing your creations with us.

It's like getting free expansion packs!
The Shredder of Lustria  [作者] 2020 年 8 月 16 日 上午 3:36 
Hello VIPEr, thank you for your feedback, constructive criticism and your kind words! I will continue and always try to improve my map building skills. Thanks alot! :)
ViPEr 2020 年 8 月 15 日 下午 9:54 
Thank Kusch69 !!!
I do appreciate every map you have created so far, played and tried them all.
Pretty cool series, keep going :D
and Thanks again for such a interesting map to play. :No1:
The Shredder of Lustria  [作者] 2020 年 8 月 15 日 下午 4:14 
Hello VIPEr, i changed the enemy attacks and the enemy can get several reinforcements now. I hope this makes a suitable challenge. Thank you! :)
The Shredder of Lustria  [作者] 2020 年 8 月 15 日 上午 1:47 
Hello VIPEr, thank you for your feedback and your kind words! I will increase the enemies attacks. I will do that within the next days, as soon as possible. Thanks alot ! :)