边缘世界 RimWorld

边缘世界 RimWorld

52 个评价
Ghost Gear (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
3.144 MB
2020 年 8 月 12 日 上午 10:24
7 月 27 日 上午 11:42
8 项改动说明 ( 查看 )

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Ghost Gear (Continued)

在 Mlie 的 1 个合集中
Mlie's resurrected mods
973 件物品
描述

Update of peladors mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2015562690

- For detailed description, download the PDF[github.com]



[discord.gg]
[github.com]



Overview
V1.1

Ultra tech shielded armour with unique "ghosting" capabilities, defensive proximity burst, caltrops pods, grappling hook and high tech rail weapons using neuro-toxins and shuriken ammunition.

Haywire tech, effective against mechanoids.

It is provided as an expansion mod for RimPlas that makes use of the advanced material options provided.


Mod Details

Details for this mod are provided in a PDF Document:

Ghost Gear Notes[1drv.ms]


Mod Compatibilities
*** Subject to conversion ***

Camouflage and Stealth - enables both passive and active camouflage on Ghost Gear power armour.
Diseases Overhauled - Nerve Antitoxin can be used to cure Lymphatic mechanites.
Industrialisation - Galena can be deep mined and smelting recipes for lead provided for the electric arc furnace.
Medical Supplements - Ethyl Mercury used as an optional neurotoxin precursor, Antinites will cure nerve toxin.
Rimatomics - Power Armour helmet will provide some radiation protection.
Tactical Charge Gear - Additional delivery systems for Haywire tech.
Utility Supplements - Mind killer liquid can be used as an optional neurotoxin.
VFE - Production - Dedicated fabrication bench will make use of add-ons/attachments.

Includes native Multiplayer support.

The mod is not currently patched for CE at this time.


Credits

Oskar Potocki - Power armour and weaponry artwork.


(CC BY-NC-SA 4.0)



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: futuristic, armor
6 条留言
Mlie  [作者] 2024 年 9 月 15 日 下午 11:01 
@Ebonyte Please see the Reporting Issues section described above
Ebonyte 2024 年 9 月 15 日 下午 10:40 
Finally got a suit and... no shield, grapple, no any utilities. Am I missing something?
Evil Tiger 2021 年 1 月 23 日 下午 10:21 
Great mod. Very nice visuals and function. Love rimplas too.
Prester 2021 年 1 月 5 日 下午 3:26 
and it should give 100% stealth on hunting, since its basically the godmother of stealth suits (in my mind) and maybe even have something like a 60-90% chance that attacks do not trigger enemies (like mech clusters, crashed ships, infestations, ..)
Prester 2021 年 1 月 5 日 下午 3:22 
It looks awesome and finally getting it feels super satisfying

(fighting through a ridiculous amount of different resources from rimplas, that should be reduced to half the amount. like for example pitch and synthbase both do NOTHING on their own and are only there to waste my colonists time and storage. if its to make it harder, just increase the numbers ...)

but, its not strong enough for what it currently demands... its an incredible expensive armor (which is good, since it should be like the best armor in the latest stage of the game) and not realy this much better than a lot of good midgame armor that are crafted with endgame materials (for example graphene)... it should come out like 190% 200% armor or smth
Rotten 2020 年 9 月 5 日 下午 7:01 
Very Nice Thank You!