Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

评价数不足
Grand Campaign on Updated Map 2 TPY
   
奖励
收藏
已收藏
取消收藏
标签: mod, Campaign
文件大小
发表于
12.056 MB
2020 年 8 月 12 日 上午 6:52
1 项改动说明 ( 查看 )

订阅以下载
Grand Campaign on Updated Map 2 TPY

描述
This mod migrates the Grand Campaign to the updated Emperor Augustus/Empire Divided map. I was inspired to make this mod by some other attempts to migrate the Grand Campaign to the IA/ED Map - this version is just my personal variant of that concept. The work present in this mod, while inspired by others, is entirely my own, built through the Assembly Kit. For the most part, I've kept this mod almost entirely faithful to vanilla. For better balance, however, I decided to add in some factions from other campaigns in some of the new regions added in by the updated map. These include the Massyli, the Corieltauvi, the Carpetani, the Helveconae, the Vindelici, and the Lexovii. I've also moved a few armies and navies of some factions to account for border changes and the positioning of ports. For instance, I moved Rome's navy to near Brundisium, as there is no longer a port in peninsular western Italy, and I moved one of Parthia's starting armies a bit south so that it starts within Parthian territory. This version of the mod is 2 turns per year, but I also have 1 and 4 TPY versions. This will not be compatible with any mod that changes the startpos of the Grand Campaign.

This mod leaves all other campaigns unchanged aside from a few localization changes - I renamed Kelheim in IA to Alcimoennis, since the German name is anachronistic (prochronistic specifically), I renamed Sleaford to Ratae in IA and ED and Stanwick to Eborakon in IA and Eboracum in ED as the Anglo-Saxon names are also anachronistic, and I renamed Bavay to Bavacum in IA, as again, the modern French name is an anachronism. I also corrected some of CA's typos and inconsistencies between campaigns - Vesonto is now properly Vesontio in IA, Elbana is now Eblana in IA and ED like in the GC, and Eilodon is now Eildon in IA and ED like in the GC.

1 TPY Version: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2195189189

4 TPY Version: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2195189287
19 条留言
Techpriest Enginseer 2024 年 4 月 27 日 下午 10:30 
If the settlement names go blank, it is likely because you are not using the English language.
Peiper 2024 年 1 月 15 日 下午 9:39 
when ever i use this mod all the settlement names go blank... same to me
hallmackers1a 2023 年 3 月 28 日 下午 6:47 
when ever i use this mod all the settlement names go blank is there any soloution?
♬♫~Joe Blaze~♫♬ 2021 年 12 月 12 日 下午 3:00 
Without debuffs.
♬♫~Joe Blaze~♫♬ 2021 年 12 月 12 日 下午 3:00 
24 TPY?
flawlessbldrs 2021 年 8 月 27 日 下午 2:27 
Thank u so much for this Polbork!! I don't know y CA didn't do this a long time ago. It's modders like you that make this dam game so replayable all these years later. Really enjoying this. To those thinking about subscribing to this, DO IT!!! Mod does everything the author says it does, works great!!! THANKS again!!
TheMorales 2021 年 5 月 31 日 上午 8:26 
i dont see any thing different?
miklu39 2020 年 12 月 23 日 上午 8:05 
ak by niekto chcel CZ_lokalizaciu na tento mod, viem poslat... nakopiroval som original nazvy do prekladu... to znamena ze Řím sa bude volat Roma a podobne... nie su tie nazvy prelozene, ale lepsie ako nic...
RECKLE$$ 2020 年 10 月 9 日 上午 7:27 
thats true but i have a bunch of mods active that are for older versions that still work and with this too, ave_roman_generals is the only one that breaks the game with it
Polbork  [作者] 2020 年 10 月 9 日 上午 6:59 
ave_roman_generals was made for patch 17, this mod was made for the most recent patch