Garry's Mod

Garry's Mod

75 个评价
Hematolysis: VacantJob [Level Content]
   
奖励
收藏
已收藏
取消收藏
素材类型: 存档
存档标签: 任务
标签: gm_vacantjob
文件大小
发表于
23.356 KB
2020 年 8 月 8 日 下午 8:30
1 项改动说明 ( 查看 )

订阅以下载
Hematolysis: VacantJob [Level Content]

在 Clerkius 的 1 个合集中
Hematolysis: The Essentials
57 件物品
描述
A playable demo of Project Hematolysis featuring Jancias' map (gm_vacantjob).
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2190401599

Discord for Project Hematolysis: https://discord.gg/a4m3hbU

Even in the middle of a zombie apocalypse, there's still work to be done. Featuring highly detailed environments with weapons, ammo, and other loot interlaced inbetween it all for immersive looting. Spawning zombies not included, but you can easily add a spawner or two yourself! Add-ons required to load in all entities should be listed (no more than 3 add-ons).

The point of this Course is to debut how the bigger levels yet to debut will load with the potential of multiple preset saves that can be loaded in an instant for more dynamic gameplay. Project Hematolysis' level courses are built entirely out of props and entities in Sandbox mode allowing for significantly higher levels of detail at little to moderate performance cost when done right, as well as a nodegraph to adapt to the level course for smooth NPC navigation on the levels, and with the right application can be loaded into gamemodes.

Too many props? No problem! Add or remove as you please to adapt to your PC's performance cap and save over the original for your own personal use. Don't like the weapons? Same application. It's like combining the art of scene making with level design.

Feel free to use this Save for posing, scene making, etc. It's for you guys! <3

Half-Life 2 and Left 4 Dead 2 mounted content is recommended.

Recommended near-complete collection for Project Hematolysis: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2191748273
18 条留言
Clerkius  [作者] 2023 年 12 月 2 日 下午 7:12 
Yes.
Илья Начос 2023 年 11 月 1 日 上午 12:27 
Its save?
Clerkius  [作者] 2022 年 9 月 13 日 下午 8:11 
It's all in the description.
Sinctova 2022 年 9 月 13 日 上午 5:22 
this is a save
Gaxxg 2022 年 8 月 6 日 下午 9:55 
Screamer?
Clerkius  [作者] 2020 年 12 月 24 日 上午 8:43 
Excellent Choice! That's a first-time case for me to hear about.
Literally _____ 2020 年 12 月 24 日 上午 1:17 
Oh well, I simply spawned props from the spawnmenu and put them back where they were supposed to be and saved it to fix it
Clerkius  [作者] 2020 年 12 月 23 日 下午 10:35 
I just loaded up the save and had no issues from my end. Apart from having HL2:E2 + L4D2 mounted, there's also some props from CSS if they were not pulled from L4D2's folder. Apart from the gnome not saying "Woe to Thee" when interacting due to the Save breaking that (and he was relocated too), everything else functions as it did on the map itself for Gmod.
Literally _____ 2020 年 12 月 23 日 下午 10:04 
***The props were dynamic props and were supposed to be part of the map by default, did you accidentally delete them? lol
Literally _____ 2020 年 12 月 23 日 下午 10:02 
Some props disappear shortly after loading the save, I'm playing on Singleplayer and don't have any prop limits. Some of the props that disappear would be the computer desk at spawn and the shelves by spawn's exit. Whatever the gnome was standing on in front of the door also disappears.