The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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WareHouseContainersAsh
   
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309.097 KB
2014 年 1 月 20 日 下午 7:45
2014 年 7 月 31 日 上午 8:25
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WareHouseContainersAsh

在 Ashenfire 的 1 个合集中
Realism and more adventures
42 件物品
描述
Warehouse Containers Warehouse Version 2
**NOTE*** Can not actually download it from here since .bsa packer won't accept it.
MUST download from nexus
**********


Who should use it: Modders.
When to use it: At beginning of your mod creation. Before you
make new meshes, scripts, forms, items, keywords; etc.
Required mods: N/A
Nexus location: http://www.nexusmods.com/skyrim/mods/50166/?


Please favorite/thumbs up / subscribe if you like this mod!
This mod is added to my Skybrary project and the howto will be updated later.

coc warehousecontainersash if you want to take a look, but it is meant for the creation kit.

More containers are being tested; such as masks displays, arrow displays,claws,
skeleton displays, gem displays, gems in jars. Since they are all containers
the player will be able to add or remove them at will.

For now, the only working container is POTION SHELVES
You can NOW drag and drop my potion shelves into YOUR MOD!
Choose Potion shelves that hold 1, 2,5, 6, 8, 10, 12, 13, 15, 16, 18, 20, 24, 30, 40, 50 potions.

Yay!




Fixed: All potion racks will now work. Before, only the LAST potion rack
would remember the properties you chose. So if you had a 5 potion
rack, it would work until you created a 10 potion rack and changed
the properties to 10.

Added 29 shelves! They hold potions for display or food, careful putting
too much food on the racks.





Tutorial: WarehouseContainersAsh.odt is too long to post here.
Found on nexus.











Credits:

My patience. 3 months to figure this out!
Creationkit Wiki
Creationkit
Creationkit warehouse where the bookshelves were. I took their examples and
retrofitted the scripts to be potion scripts.