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I put items in files named the same as the vanilla files, so I can find them after updates.
Make a new xml file, name it whatever, add opening <Override> <Items> tags, leave some blank lines, make closing </Items> </Override> tags, then put your <Item> ... </Item> in between. You can have multiple items, items from different files, doesn't matter.. Add your new file to filelist.xml, making sure to duplicate one of the existing lines starting with Item, save, should be right to go.
I added copied the entire code to an xml named same thing into your mod folder to try and make a patch in a set location but when I added it as you said basically copied your files but deleted all items and pasted in the clown mask code adding the contain items and status effect but nothing worked it seems
If you've made a new .xml file, you need to add it to filelist.xml in the mod's base directory. Copy one of the existing lines that ends in .xml, paste it anywhere in that list on its own line, change the name to match your new file.
@Spartan Draco The first version of this mod didn't have special oxygen bottles, it had red diving suits that were new items therefore didn't overwrite the vanilla ones. It was cumbersome, if you left one normal suit for yourself and replaced the others for bots, bots could still take it. That ended like... a year ago? IDK, it's been a while.