RimWorld

RimWorld

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Vanilla Brewing Expanded
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Mod, 1.4, 1.5, 1.6
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Julkaistu
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2.437 MB
3.8.2020 klo 11.17
6.9. klo 3.40
38 muutosilmoitusta ( näytä )

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Vanilla Brewing Expanded

Kuvaus
[www.patreon.com]




14/07/2021: v1.301



Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder.

We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla gameplay. All elements offer unique advantages and disadvantages, enhancing the depth of the game. With 7 unique, new alcohol types, you can now tailor your colonists’ drinking habits to your liking, with each alcohol having a unique production chain, buffs, downsides and uses.

A widely requested feature - tea and coffee, has also been added, allowing you to brew an immunity boosting hot tea, or whip out hot and iced coffees that help with staying awake and provide help against hypothermia and heat stroke respectively. Cigarettes and cigars also make an appearance, very addictive but incredibly helpful in stressful situations.

A new mixology research becomes available, allowing you to create a brand new bar workbench, where your best bartenders can whip out cocktails combining various alcohols and soft drinks that also come included in the package. Each alcohol gives the cocktail a unique trait, which means you can essentially brew alcoholic potions for any situation.

Our systems are heavily moddable and support a variety of pre-existing mods. With Vanilla Factions Expanded - Settlers and Vanilla Factions Expanded - Medieval you will be able to utilise chemshine and wine in cocktail recipes, whilst Vanilla Plants Expanded allows you to create cider, a cheap, easy to make beer alternative. Finally, RimBees adds mead.

We hope you will appreciate what we have created and remember, drink responsibly!



Vanilla Brewing Expanded mechanics can be seen described below:







































There shouldn’t be any incompatibilities or issues, but in case anything pops up, report issues in the Google form.

[forms.gle]



Q: 120 days to make the best ambrandy? That’s a lot!
A: It’s worth it for the beauty it provides - it’s essentially a sculpture. Remember you can always pull it out sooner for lower quality. It’s an optional thing, please don’t complain it’s too hard to make - you can simply not use it.

Q: Ambrandy beauty isn’t working when placed on a shelf!
A: Vanilla game limitation - Shelves conceal the beauty. You can put it on the floor in a stockpile, or place it on a plinth in Vanilla Furniture Expanded - Art.

Q: How do I make Iced coffee?
A: Simply put it in the fridge. Be careful though! There is no way to reheat frozen coffee

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like. Removing it however can cause errors, so back up your save!

Q: These alcohols/effects/drinks are totally unrealistic!
A: We need to remember it is a video game, and for the sake of simplicity we decided to abandon realism in some instances. We will listen to feedback and adjust it along the way, but realism is not our primary concern - gameplay is.

Q: I want rum / sake / wine / other
A: You can find rum in both VFE Pirates and Alpha Memes. Sake is part of Alpha Crafts. Wine can be found in VFE Medieval 2.



Graphics are created by me, Oskar Potocki.

Code work created by Sarg Bjornson[www.patreon.com].

Descriptions, balancing and ideas by Chowder.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows us to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]



Other modules will come with time. More information can be found on our Patreon page!



1 534 kommenttia
quintal 10.12. klo 15.07 
not into alcohol IRL... GIMME THIS MOD RIGHT NOW
WBS-IV 5.12. klo 3.04 
Tried disabling all other mods except vanilla expanded ,dubs hygine and combat extended
Still having the same problem in my current save file

Something must have messed up after i reinstalled/deconstructed the whiskey cask and gin machine while there is half must/mash inside or while its fermenting, gotta make sure tho

I'll try playing with vanilla expanded only in a new save to see if the problem persist
Sarg Bjornson  [tekijä] 4.12. klo 22.55 
Do you get that with only this mod? If not, you have a mod conflict
WBS-IV 4.12. klo 22.23 
for some reason my pawn/mech in my older base wont put any must/mash in the cask automatically, and keeps spamming the Debug log with

" threw exception in WorkGiver PS_BringToProcessor: System.NullReferenceException: Object reference not set to an instance of an object [Ref 8F88CEB] "

any solutions?
Mr McNificent 26.11. klo 2.39 
Mad respect for Sarg and his entirely justified dismissal of Fahrenshite.
Sarg Bjornson  [tekijä] 20.11. klo 13.10 
The same
Killer Crow 20.11. klo 13.06 
is the sell price of cocktails dependent on what I put in it, or is it all the same regardless?
Abbot 20.11. klo 8.07 
@Sarg Bjornson Based instance on Fahrenheit, rock on
Sarg Bjornson  [tekijä] 7.11. klo 10.05 
Use Better Workbench Management
Amnesiac 7.11. klo 9.56 
This has probably already been mentioned, but workers will make coffee forever if they put it in a freezer because it turns into iced coffee lol. If the stats were the same I'd just start storing the coffee on a shelf but the iced coffee is slightly better it seems?