Divinity: Original Sin 2

Divinity: Original Sin 2

40 个评价
Enemy Skill Talent/Skill
   
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Type: Add-on
Game Mode: Story
Tags: Classes, Skills
文件大小
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更新日期
8.449 MB
2020 年 8 月 1 日 上午 10:03
2021 年 4 月 1 日 下午 8:53
8 项改动说明 ( 查看 )

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Enemy Skill Talent/Skill

描述
New Skill/Talent that allows you to learn Enemy Skills. In order to learn enemy skills you have to have the new skill Blue Mage Shield memorized and be able to see the enemy use its skill. Once a skill is learned it is learned forever for the party as a whole. If the Blue Mage Shield is un memorized all enemy skills will be lost but will return as soon as the Blue Mage Shield is memorized again. In order to learn this new skill you must read the "How to Learn from your Enemies" Book. This book is crafted from a water source and a human skull Note: Will change later on.
43 条留言
Hartshadows  [作者] 8 月 5 日 下午 4:16 
This book is crafted from a water source and a human skull
Night feast 8 月 5 日 上午 9:19 
body i want to know where is the book
SebastianDumont2008 2023 年 6 月 25 日 上午 11:50 
Hello Hartshadows
there is this one skill that I REALLY REALLY want to have in story mode, but is only in Game master, or used by NPCs: its the Horrific Scream skill(Its used by the black ring fearmaidens for example, it terrifies all ennemies without magic armour around you) Please respond to me as fast as possible (thank you)
zeiss 2022 年 12 月 11 日 上午 5:51 
it'd be cool to have this but only the blue mage gets it, this is what I wanted the mimic mod to be but the mimic mod turned out pretty weird
Flowire 2022 年 10 月 13 日 下午 12:23 
Quite honestly my personal favourite mod for divinity!
And it's quite fun to play a 'stolen skills'-only challenge :undyne:
The Poubel 2021 年 8 月 8 日 上午 11:57 
It seems that some skills are unavailable regardless - I think they're scripted differently or flagged differently. It works with most of them, which is fine, it's still fun and varied to use with the base game skills it offers. My party has a character that uses exclusively those skills, and it works well!
Firesparq 2021 年 7 月 10 日 下午 6:21 
Actually, I'm not sure this mod is even working anymore. I disabled the modded enemy skills, and I still can't learn from their casting.
Firesparq 2021 年 7 月 10 日 下午 5:54 
I agree with @The Poubel. Changing the way the mod detects spells (rather than checking against the base game) would be helpful. If you're running something like Feenix's Battlepack then you miss a vast majority of the spells used by enemies
The Poubel 2021 年 6 月 16 日 下午 7:14 
Is there a way to add modded spells into the rotation for the mod? Currently, only witnessed skills in the base game can be learned this way, and I'm wondering if there's a way to make it for every skill...
HecklerGaming 2021 年 6 月 16 日 下午 4:57 
lol all good man I appreciate the reply