Space Engineers

Space Engineers

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Base Unity
   
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Type: Blueprint
标签: large_grid, base, safe
文件大小
发表于
更新日期
3.620 MB
2020 年 7 月 26 日 上午 8:31
2023 年 5 月 21 日 上午 3:12
6 项改动说明 ( 查看 )
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Base Unity

描述
Welcome to Unity Base.

This base is survival ready and fully equiped for up to 3 people. It provides cryopods, beds, restrooms and kitchen for RP purpose. It also has a fully fonctionnal ressources processing system : unload ressources from your ship through the connector and items will automaticly be sorted in corresponding containers.
Ready to use items are all in the cargo container, easily recheable from main corridor.

A custom script manages all base systems:
- O2 level monitoring
- Interior doors management in case of depressurization
- The 2 big hangar doors can be opened/closed with a single button starting the depressurizing sequence to save O2
- Oxygen and Hydrogen generators stop when respective levels reach 80%
- A master alarm starts (and lights turn blinking red) in case of depresurization. It can be stoped from the main console in control room.
- Turn all lights On/Off with a single button

Here is the script: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=2178821784

I made this for peacefull gameplay. That is why there are no turrets. But they can easily be added and connected to the conveyor system for auto refill.

Please give me feedback and ideas of features to add :)

Inventory :
1 reffinery
1 assembler (more can easily be added)
1 large cargo container for ore
1 large cargo container for ingots
1 large cargo container for crafts
1 small cargo container for ice
1 oxygen generator
3 oxygen tanks
2 hydrogen generator (mod)
2 large hydrogen tanks
1 connector on the roof
4 batteries
4 wind turbines
1 decoy
1 antenna
1 medical room
3 cryopods
3 beds
1 shower
1 bathroom
2 lockers
4 programmable blocks
4 timer blocks (not used by base systems management script, but available)
1 projector for auto repair
1 nanobot for auto repair
7 条留言
Crimson 4 月 27 日 下午 1:44 
I love this base it’s good looking and functional…. But how do I get rid of the stockpile of gravel that has filled up the storage. I’ve tried adding dusters in different areas of the conveyors and even directly off the storage but the won’t pull the gravel. Any suggestions would help a lot… thanks for the design!
CronNaK 2021 年 2 月 22 日 上午 10:28 
Lol okay yes Im from quebec and speak french, but out of curiosity, if I start renaming things, will your base systems script still work properly? Or will I have to adjust the script as well?
TabbHonmin  [作者] 2020 年 8 月 19 日 上午 10:16 
I'm glad it's working :steamhappy:
SICARIO 2020 年 8 月 17 日 上午 8:54 
Hi, I had a look and you were correct the o2 takes were mostly full and the o2 had no where to go. If only 2 of the 3 tanks were set to auto refill, that still give the base o2 and not run out and leave room in the third tank to depressureize the hangar and not waste oxygen every time one opened the hangar doors. and the doors do open now regardless - thanks.
SICARIO 2020 年 8 月 16 日 下午 9:59 
i'll check it out - thanks for the response
TabbHonmin  [作者] 2020 年 8 月 13 日 下午 2:32 
I think this was caused by O2 tanks being full so depressurization couldn't reach 0%. I updated the script so that hangar doors open even in this case.
Can you try it again and tell me if this solves your issue ?
SICARIO 2020 年 8 月 12 日 上午 6:06 
I like the look of this base and the automation and info an great layout.

I would have used it, if the hangar was working correctly but on the second use of the hangar door switch it stopped depressurising the hangar at around 82-84% and the door wont open something a bit bugged, I tied turning the base off and on again to do a reset but didn't work. (not skilled enough myself to look at issue code issue)