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Walkthrough Changed_Special not in Russian
由 CTPELOK 制作
I will tell you right away that my native language is Russian. So if there are grammatical errors (and they will be) or similar crap, write in the comments, I will fix it... probably. I also don't write very well in English. I hope that everything I wrote here can be read without pain in the eyes)
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Perhaps useful information
I could leave a link to my main guide here, but I won't, there's no need. But I will leave a link to a POSSIBLE working way to fix fps drawdowns. If it helps write who you came from)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2085019554
Introduction
The starting room
In this room, only cosmetic changes, going through the old.
Look around the room, be sure to look into the vent next to the cryo-chamber, after a while a clot of white latex will come out of the ventilation, lure it into the sewer on the floor. In the opened ventilation there will be a button that will open the door for you.
Сorridor with cryo chamber
From the new in this room: You can remove yourself ... Um, garbage.
In the corridor, look for a note on the wall that says about the password. The password can be found on the floor, the numbers are laid out in large tiles. Password 71421 After entering the password, run to the right end of the corridor.
Cat's den
A complete change of location, the old tactics will not work here... Because there is almost nothing to push. RENEWED: The cat speeds up if you step on spots on the floor.
If you have problems with FPS like me, then above I will attach a guide how to solve this problem... if I remember...
Push boxes to ENTER to pass or create obstacles. As probably clear from the name in this room will be a cat. Characteristics of a cat: -High speed +Poor terrain orientation +Small stamina reserve He runs very fast, and is constantly lost in obstacles. Because of its speed, the cat gets tired quickly and therefore slows down every few seconds, use these moments to escape.
DISCO Ahem... Cryo-chamber storage
Probably the most FUN innovation, just dodging the lasers... Send me for treatment...

I made a movement diagram here, it seems to work.
> > > < > > > > > > < > > > > > > > > > > > > < > > > > > > > > > > > >
Territory of the dark ones)
"Flickering" Offices
We go through the old way.
RENEWED: At the end of the first room, a Dark one will pop out, so don't break down the door right away.
The lights turn on and off at regular intervals in the rooms. Characteristics Of Dark: - Higher than average speed - Sees well in the light +Poor vision in the dark +Very bad vision in the dark Monsters will not be able to see you if you stand still. You can stand up even in front of the Dark one's face, but they won't see you. You can only walk with the lights off, and don't step on puddles. They'll notice you right away. You will transfurred if the patrolling monster will face you.

The Best room in the world
In the center of the room, the Puppy lying belly up can be stroked.
ADVICE: Go to the next room and save there, then go back and run around the room, get a cool GAME_OVER image.

Toilets
We go to the left toilet, look around, then run out of the toilet.
QUIETLY hide behind the flasks in the lower left corner, waiting for the Dark one to come close, GO to the right flasks, waiting for the Dark one to clear the passage for us.

More office
1. Saved
2. Put on a suit
3. .....
4. PROFIT!

Meet The Pyro Em PURO!
Honestly, I thought it was Puro, but it turns out it's the wolf King. The battle IS NOT STEP-BY-STEP. We Dodge the crystals emerging from the ground, then from the flasks on the ceiling, which in some MYSTERIOUS way pursue us. Seriously, who put them there?

I wanted to attach the FIGHT or GO label there, but I was too lazy .

Server
A lot of servers and crystals... However, nothing unusual. There's a laser show at the end of the room.
In the dialog with the Doc, it is better to choose the first answer, to find out, I went through the code blocks for 10 minutes.

Disinfection chamber
Another new location in which You need to click on the button, but after that one White Puppy will jump out of the right hatch, and about 10 seconds later a second one will jump out of the left hatch. We make barricades out of cones and try to survive.
ADVICE: Do not take cones with you... Well, you'll check it out, won't you?

You can't do it the same way I can. In General, for these ghouls in the center of the room, you can build a U-shaped trap.

Warehouse
The most difficult and long level. The boxes hide small bastards , I wanted to say Flyers. Exactly repeat your actions on the Y coordinate, you up they are the same, down the same. But if you go ahead, they will meet you halfway... I think it's easy to guess what will happen if this meeting happens.
Again the map is in motion, the operator icon | marks the end and beginning of the route. Up-u, down-d.
|> > u u d > >| |> u u u u < > > d d d d d u > >| |> > u d > > >|
ATTENTION: in the next room there will be several White devils, we go in and immediately run back out, of course, as soon as the dialogues end.

Lair of the Flyers
The level design has changed slightly, as has the route. Here pass yourself.
Characteristic of Flyers: I Agree, a banal name. +Move only when you move, 1 to 1 They are "playful" and waiting for you to start acting. Don't hold down the arrow keys, just press them once. Black round balls throw you to several "blocks". The slippery floor allows you to cross spaces without using the walk button. IMPORTANT Do not press the walk buttons when you hit a slippery floor. It won't do you any good. Touch to large crystals transfurred you, the small crystals are not dangerous.

DANGER ROOM
A remake of one of the "Dark" rooms.
In the end, you will reach a room with beasts that move two steps for each of your steps.

Dragon)
All the same, only under your feet will appear crystals, they are "step-by-step", as well as other enemies, the main thing is not to rush. As soon as you get close to the boss, he will stop attacking, and you will be able to pass on.
Library
There are purely cosmetic changes.
You will start in the room with the tree. First you need to go South to the balcony. If you come to a dead end on the balcony, just go back to the room with the tree and go back to the balcony to return crates to the original position. If necessary, lure the "crow" to the side. There is a note in the moon room giving a hint about the code. Code from a locked door in a room with a large tree 3002 word Moon, English MOON turn clockwise or counterclockwise. To the East of the big tree is a long vertical room. There are many puddles on the ground, but most of them will only turn you if you step right into the center. Shadows are also dangerous. Head to the North. In the room will sit a huge piece of white latex, conditionally call it Fuzzy. Characteristics Of Fuzzy: -High speed - Can open doors +Sometimes stupid Run back to the room with the tree and hide behind it. As soon as Fuzzy falls, go back to the big room.

PURO
At this stage, you will get to know PURO, you can talk to HIM as much as you want, without any risks for passing. LATER, ask for "building information" and then "code". He will give you a Key card for the locked door of the moon room. Now go back and use the code.
ATTENTION: After receiving the key card, the number of crows on the balcony will increase.

Transition
A small room in which you have to Dodge the shots of the Doc.
Once every few seconds, the sight will accelerate towards the player, during acceleration you need to run in the opposite direction. There is a cut-scene there, you will understand.
You need to survive 3 shots.
Fun fact: Most Patreone subscribers have a rather unusual mind control fetish. At Dr.K by the way, too...

Very_Long_Corridor
You will end up in a long horizontal room with no exit More precisely, it will be stained with latex.Uh-huh... Well, it's just blocked. Make a circle on the corridor running round all the shelves and boxes go back to the exit. Watch the shadows very carefully.
ATTENTION: Before going to the balcony QTE with a SPACE.

Return to PURO
GOD, I love the new animation...
Go back to Puro and talk to him. \\//1\\// Thank Puro, don't choose other answers! Two doors in the corners of the room will become available, go to the right door. Look around carefully. Don't try to save yourself, it's a trap. Behind the poster of PURO there is a passage, there will be a Fox sleeping, lure it out of there 1 time stepping on a BLOB of white latex and run to the exit! Then go back to the room, the Fox will sleep and you can pass.
At this stage of the game, this is the last location available to the player.
Conclusion
At this stage of development, this is all. Don't forget to rate all the ♥♥♥♥♥♥♥ stuff I was carrying. The installation was created by me, there is no such thing in the game.
9 条留言
Television 2023 年 7 月 19 日 上午 9:43 
i'm confused on how you even Thought of a U shaped trap, There's Is VERY VISIBLE barricades preventing the u shaped trap.
hit4kfd2 2023 年 6 月 23 日 下午 7:19 
what the hell is wrong with your game?
Zeyny 2023 年 6 月 22 日 上午 7:16 
soo sad, i need more ;3;
Kiazo :3 2022 年 12 月 25 日 上午 4:40 
Im kind of stuck on the office part
Vinegar147 2022 年 4 月 13 日 下午 1:11 
ну во первых не grammatical errors а grammatical mistakes
Weaver Trevor Henriksson ☣ 2021 年 10 月 7 日 下午 9:36 
I cant pass the cat's den part
please someone help me
Jagdtiger 2021 年 1 月 2 日 下午 4:03 
very detailed guide
lobotomus #FIXTF2 ffs 2020 年 12 月 10 日 下午 5:36 
what do i need to do to open my mouth
StillRinny 2020 年 8 月 3 日 下午 12:33 
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