Half-Life: Alyx

Half-Life: Alyx

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Environs
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标签: Alyx Addon
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272.008 MB
2020 年 7 月 22 日 上午 11:01
2020 年 7 月 29 日 上午 10:40
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Environs

描述
So, what is this?

Three different maps, or "areas", with their own themes.

A1: Focused on exploration, situated in an apartment,
A2: A somewhat horror themed place, has some combat and toner puzzles,
A3: A blade runner inspired (not the fancy cyberpunk part) place, lots of combat and lots of orange.

Expected playtime: 30-60 mins.

A note:

This project started as "different environments connected through doors" (Similar to the concept in The final hours of HL:A)
Part of what I had in mind has never been realized due to time and engine constraints.
Time spent making this: about 350 hours.
19 条留言
vincent_g 2022 年 7 月 28 日 上午 5:26 
I also liked the three parts as each was quite good.
My playthrough - https://youtu.be/PU8byrl7j5o
λrokh 2021 年 11 月 25 日 上午 3:42 
Very entertaining. I like the variation of the three parts. :steamhappy:
My playthrough: https://youtu.be/Q5bpf8rCMAg
Skummeh 2021 年 4 月 16 日 下午 2:17 
Love this map but took a more critical look and gave some feedback in my playthru here: https://youtu.be/A-cfyvtW5jA
doodle 2021 年 2 月 10 日 下午 5:25 
Sweet maps! Adored the sunset apartment one especially, but they're all super fun! This is very underrated and I'd love to see more maps from you :D
HamburgCoop 2021 年 1 月 25 日 上午 7:04 
Bravo... fordernder als Alyx (on hard) aber immer fair !! very nice balancing ..sehr abwechslungsreich ! :steamthumbsup:
NageIfar 2020 年 8 月 15 日 上午 3:31 
Beautiful, probably the best lighting i've seen so far. I spent 20 minutes in the bar alone.
Peter Nencompoop 2020 年 8 月 8 日 上午 5:22 
I think this could be in my top 5... if not 5 then 10. Great work and will be featuring it in today's video, sorry I missed it last week!
sylvan 2020 年 8 月 6 日 下午 2:02 
very good
Dr. Walrus 3.0 2020 年 8 月 5 日 下午 12:43 
Yeah, I agree, more environments would have been cool, but I loved the three that you had in.. :]
Cheeki  [作者] 2020 年 8 月 5 日 上午 11:19 
Thank you for the video.

I agree with you, the last one could also have been a (short) standalone map, but conceptually it should all have been linked together with even more environments.