安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









@Realhollow : Short answer : The packmasters have basic skaven HP (52+8) and RO theirs (475+8). So the packmasters will die quickly.
Longer answer : Usually, unit HP is split in 2 stats in the tables. The "battle personality" is always set to 8, and the "land unit" has a bonus HP set for the whole unit. In the mod, I gave RO and packmasters different battle entites and inverted the values of HP and bonus HP for each. So the individuals each have their HP set rather than a global bonus.
@No Special Occacion : Thank you!
You're doing a job well done.