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How on earth did you place a patch before the mod it's for!? The patch always goes last, otherwise the patch won't work
One small thing, there's actually no load order from the Launcher, but it's defined in the descriptor.mod file inside the mod files, so technically you can have
ASE - ET COmpatch
Extended Timeline
Ages and Splendor Expanded
:D
1. Ages and Splendor Expanded
2. Ages and Splendor Expanded - Extended Timeline Compatch
3. Extended Timeline
Place these three mods in that particular order. If you are still having a crash, check out any graphic mods you have installed (they are usually the ones clashing with Extended timeline)
and I have no problem to do it just remember the people to subscribe to both mods... cause yeah... they usually forget xD
Regarding TGE, this mod is compatible with TGE, yes yes!
Secondly I'm wondering if I could then incorporate that into a larger mod that also functions to serves to provide compatibility with other mods such as the Idea variation and trade goods expanded.
We do not edit the triggers for the Ages, they are all vanillas...
So unless you have a mod that spawns Enlightenment earlier, then yeah it's jsut randomness...
but pretty bad one xD