RimWorld

RimWorld

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Perfectly Generic Item
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Mod, 1.1, 1.2, 1.3, 1.4
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Julkaistu
Päivitetty
3.482 MB
17.7.2020 klo 13.00
28.10.2022 klo 1.30
16 muutosilmoitusta ( näytä )

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Perfectly Generic Item

Kuvaus
a perfectly generic item that should replace any items removed when deactivating mods, one of the few things Starbound did right, made for MercuryDoll

Mod Options contains a setting to make the Perfectly Generic Items disappear after a few seconds of gameplay

available on Github[github.com]


Problems? Questions? Comments? Got something youd like to see added to the mod?, Join us on Discord
[discord.gg]

Like the mods? want to help me meet my fix my ageing rig?
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[www.patreon.com]
Suositut keskustelut Näytä kaikki (1)
25
4.8.2022 klo 3.59
TÄRKEÄ: Bug Reports
Ogliss
175 kommenttia
Officer zzguy 31.7. klo 12.25 
Neeed this for 1.6
Judge Dread 11.6. klo 21.16 
sadness maybe one day we will find that elusive update
Ascythian 30.4. klo 18.13 
I would also like to see this updated to 1.5. Thank you.
Hermann 9.11.2024 klo 13.35 
1.5?
Thranos 29.8.2024 klo 11.49 
Ironic- It could save others from outdated mods, but not itself.
Tommy Gray x Land Raider 4.5.2024 klo 6.27 
1.5 plz
baby carrot 3.3.2024 klo 15.27 
This broke some things in my game unfortunately. I couldn't haul items despite having configured storage for them, I couldn't make a storage zone etc. It was resolved upon removing the mod.
CreepWallk 1.6.2023 klo 22.34 
heads up if a workbench gets replaced with a perfectly generic item it creates a stack of 0 that if anything trys to haul you game will slow to about 3 fps
Acua3 3.4.2023 klo 22.06 
I'm completely floored by this. I thought that generic stuff was some regular mod item in Starbound. Didn't even make the connection that this was related to that. Crazy.
iter mortuus 2.12.2022 klo 9.37 
question is there a way to make pgi walls/doors/beds/other deco be a thing?