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It's a mod that already need lot of work, but the integratation with ideology is just too much.
However... I do believe it is a bit too punishing. Even after changing all the sliders to minimize the penalties as much as possible, the debuffs still stack way too high and make it hard to keep a colony over 8 people happy. Somebody always wants something, and the game eventually changes from progressing your colony to running to the nearest trader to see if they've got puppies that'll get butchered after your colonist is done playing with them (mods that add in new foods particularly make this tedious, heh).
I think this would be best for a playthrough with a smaller colony. At the beginning I could handle the desires just fine, only as I gained more people did it become unmanageable. Maybe if there was a limit to the number of desires that could exist at once it would be more feasible?
you can make a local copy of the mod then go to Defs\WishDefs open Wish_Hediff file and set the base chance to the wishes you don't want to 0