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It would be cool if you could place the overwater terrain artificially as well.
am i misunderstanding what this does
But when I click to put down the heavy foundation, if there is already soil from this mod in place (Primitive Soil, Neutral Soil) then it generates an error message, saying soil must support Undefined.
And even after placing the Heavy Foundation, the Gastronomy cash register refuses to be placed on a table over it, complaining that it still needs Medium support.
Removing the mod replaced the modded tiles with normal soil, which was all I wanted from this mod in the first place.
Also, soil to water and water to soil, is it only supporting basic SOIL, and not others like MARSHY soil, SAND or STONY soil? Or do they work like some other mods, where you can/have to select the correct terrain (ie. stony soil to water, or mud to slides)?
As always, good work updating mods!