XCOM 2
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[WOTC] AI to AI Activations
   
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2020 年 7 月 7 日 下午 1:53
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[WOTC] AI to AI Activations

描述
Uses incoming alert data to activate two AI pods or groups on different teams that are outside the vision of XCom. In Vanilla XCom this only can happen if both groups or pods are within vision of an XCom soldier. The activations can come from sight, taking fire, or taking damage.

Optionally you can turn off sight activations or exclude any mission from sight activation.

This is a piece of yellow alert gameplay that players requested so that they could use with LWOTC, this will be incompatible and not necessary with yellow alert gameplay.

Mod Class Overrides
XComGameState_AIUnitData
80 条留言
A total stranger 12 月 11 日 下午 11:19 
@RustyDios
No, that array itself specifies that it disables _sight_ activation.
It doesn't stop the resistance from activating that pod by shooting on it.
As far as I can tell, retaliation missions are excluded by default, which doesn't do what you'd want.

Posting here because I was looking for ways to disable retaliation missions being like this.
robertcox 12 月 9 日 下午 2:28 
Finally, raiders won't just chill two feet from ADVENT until someone shoots them, peak.
Melan 12 月 1 日 上午 8:54 
@Teezy no it doesn´t, that´s another mod called Podless. Advent needs to see some enemy either XCOM/Lost/Raiders to activate.
Teezy 11 月 30 日 下午 4:29 
So basically causes you to activate the whole map in one go... right?
RustyDios 8 月 2 日 下午 5:33 
um no.. the config of this mod, the array for `ExcludedMissionNames` which turns off this mods features in those missions.
Tally 8 月 2 日 上午 11:09 
@RustyDios Why are you even interjecting if you have no idea what you're talking about? The mod author himself said that option is only for "sight" activations. It won't stop the Resistance from activating every pod by firing on them.
fredrowe234 6 月 19 日 上午 8:31 
This pairs great with raider mods!
RedDobe  [作者] 6 月 2 日 下午 12:25 
No, you wouldn’t be able to use that mod with this one as we both are overriding the same class.
Melan 6 月 2 日 上午 11:15 
I currently use the Dynamic Pod Activation mod and that has AI to AI built in, but it has an option to turn it off. It doesn´t have a way to exclude certain missions like this one.
So can I use this together with DPA with AI to Ai turned of in DPA?
RustyDios 5 月 17 日 下午 9:59 
you mean as in the option to turn this off from activating on certain missions.. as in, the big option in the config files for "not on these mission types"... the option that already exists?