Cities: Skylines

Cities: Skylines

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Eastern Beach swimming pool
   
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Assets: Road
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5.158 MB
2020 年 7 月 6 日 下午 12:47
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Eastern Beach swimming pool

描述
Eastern Beach swimming pool in Geelong Victoria.
The pool is an art-deco style shark proof swimming area that also allows for life guards to easily monitor swimmers, built into a relatively sheltered part of the bay in 1939 it remains popular to this day.

Lifeguard tower and diving platform not included.


This is a network with a working pedestrian path. It has both ground and elevated variants.

Credit to Google maps for the image.


IMPORTANT
-Use Find it or alternative (if there is one) to locate
-You will require move-it or alternative (if there is one) to place this in a sensible way.
-Make sure all segments are placed in the same direction to prevent the model from flipping. ie. clockwise/ counterclockwise

Credit for textures used:
https://www.flickr.com/photos/jasleen_kaur/3717760940
https://www.publicdomainpictures.net/en/view-image.php?image=283361&picture=blue-shades-paint-texture
https://pixnio.com/textures-and-patterns/metal-texture/rust-steel-surface-iron-old-metallic-texture-fastener
https://www.textures.com/download/plywoodnew0077/110888?q=plank&filter=photo_textures
https://www.pxfuel.com/en/free-photo-owhrl
https://www.publicdomainpictures.net/en/view-image.php?image=25761&picture=wood-texture
https://www.textures.com/download/woodplanksbare0498/128059?q=plank&filter=photo_textures
https://pxhere.com/en/photo/484647
https://www.textures.com/download/rust0210/120634?q=rivet&filter=photo_textures
https://www.needpix.com/photo/1121015/wood-texture-wood-texture-background-structure-grain-brown-pattern-nature
https://www.textures.com/download/woodfine0075/116130?q=wood&filter=photo_textures
https://www.publicdomainpictures.net/en/view-image.php?image=25761&picture=wood-texture



4 条留言
Edeyz  [作者] 2021 年 2 月 15 日 下午 6:00 
@dysfunction Sorry, I have been using a mod to hide notifications so never raised this was an issue. I will see if I can fix it but I doubt I can.

The best solution I found is raise then terrain under the asset (higher than the water), then level it out (or shape it) with (invisible) networks and move it.
The way the game determines if a road is flooded uses the actual terrain height so this works.
I would also recommend getting a mod to disable notifications for underwater roads.

https://www.reddit.com/r/CitiesSkylines/comments/a22kxn/the_magic_of_underwater_roads_submerged_roads/

Sorry if that's not much help, I will see if I can fix it properly ASAP.

Also thanks for letting me know about this.
dysfunction 2021 年 2 月 15 日 下午 12:51 
This is really cool, any way to prevent it getting flood markets without raising it unrealistically high?
Alomar82 2020 年 7 月 17 日 上午 3:26 
it's actually pretty cool. I've created a couple of beaches and added this as a "secure swimming" area away from sharks etc. actually looks pretty cool once you get it all level and facing the correct way.
Chamëleon TBN 2020 年 7 月 6 日 下午 1:12 
wow.... reading the title i thought... hummmm---.... looking now on it .... an interesting network.... i will try it.