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报告翻译问题









So this whole multiplying (magnitudes) method works properly
1. mag range = range at which your character notices items to pick up
2. collect range = range at which your character actually picks up those items
3. mag strenght = does nothing if "mag range = collect range", but if those 2 are different, then strength is multiplied by "1 - (distance to item / mag range)" and then applied to item as "velocity", then other code uses this velocity to "suck" item closer to player
well, in case of this mod mag range is always the same as collect range, that's why items are picked up instantly instead of being pulled towards you
magnitude = square root of( (x*x) + (y*y) + (z*z) )
shortly
magnitude*magnitude = (x*x) + (y*y) + (z*z)
At furthest point (64 blocks into single direction) magnitude is (64*64) + (0*0) + (0*0) = 4096
That's why the "mag range" and "collect range" are 4096, to reach item 64 blocks away
But let's say distance to item is X=63 Y=1 Z=11
magnitude is (63*63) + (2*2) + (11*11) = 4094
it's inside of the 64 blocks pulling range (4096)
it's 76 blocks away (63+11+2=76), but the game will pick up this item
pretty weird system if you ask me
which literally means that more than 1 won't change anything (if it was "increase by" then it would mean that they stack)
I have tried to use the "WIP" thingie in the past, but it's pain in the butt to remember to remove it later ;-; and it just stays there for months until someone asks "is it swill work in progress?" (I guess that this "use with care" is related to WIP, or you mean it as permanent addition to description?)
to make mk2- mk1 and 40 low grade steal and 10 alloy cubes
to make mk3- m2, 24 chromo and moly bars
to make mk4- mk3 24 choro and moly cubes and 10 cyro cubes
(add text, only need one, use with care) WIP