The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Earth Prison (Beta)
   
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Category: Magic
文件大小
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更新日期
198.293 KB
2012 年 4 月 7 日 下午 3:39
2012 年 4 月 13 日 下午 2:00
4 项改动说明 ( 查看 )

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Earth Prison (Beta)

描述
Trap your enemies in stone, holding them in place until you can deal with them. Be careful, though... ranged opponents can still attack you!

Added nifty logo... be sure to thank my wife ;)

Update: Cleaned up break-down animation, sped up animation slightly.

NOTE REGARDING THE VIDEO
=========================
For some reason Fraps seems to be interfering with script processing on my system. Recording at any quality/fps reduces script speed by half, sometimes more. As a result, to get a decent video of the spell I had to record it with my phone, so sorry about the quality.

There is a HQ video but it is NOT indicative of the spell's casting speed, only of how it affects differently-sized enemies.

Location
========
If you're familiar with my other spells, you'll know where to look for it... Yeap, it's on Farengar's desk again in Dragonreach.

Tips
=====
This is an actor-targeted spell. Casting it at the ground or inanimate objects will just waste your Magicka. It has a decent range, but you must aim well!

Details
=======
This is a straightforward Alteration spell. When cast on an appropriate target (pretty much anything that isn't a Dragon) it will cause pillars of earth to rise from the ground, trapping the enemy in the middle of them. If they have a ranged attack (bows, magic, etc) they CAN target you and shoot between the bars of their prison. It will last 30 seconds, and duration should go up as you increase your Alteration skills.

Enemies immune to Paralysis are NOT necessarily immune to this spell.

Incompatibility
===============
None, as far as I know.

Known Issues or Bugs
====================
THIS SPELL IS VERY SCRIPT-INTENSIVE. That means you need a fast CPU (NOT graphics card!) for it to work right. Slow CPUs will result in casting glitches, particularly if you cast it repeatedly.

Some enemies with large hitboxes (notably wolves, but there are others) will get a much larger wall than needed, with huge gaps between the columns. The spell will still hold them in place, but it looks really stupid. As a counter to this, some enemies get too SMALL a prison, so they are trapped in what looks like

If you cast the spell repeatedly on a single target, it is possible that they will get permanantly stuck in place, even after spell wears off.

Todo
====
Add a crumbling effect to the spell's breakdown animation. This is actually in place, but for some reason spawning a lot of rock hazards sometimes causes a CTD, so it's turned off. Will implement this when I can figure out a workaround. -- ON INDEFINITE HOLD DUE TO A BETHESDA BUG :(

Fix prison area calculation for enemies with large hitboxes and small models (like wolves).

Technical
=========
This spell uses activators to place and move the pillars about. Since Skyrim has code to keep NPCs from getting stuck (it will eventually teleport pathed NPCs past the barrier) the spell also sets the target's SpeedMult to 0.01 for the duration.

Installation
=======

1. Extract this archive to any folder and then copy the contents to Skyrim's Data folder.
2. Start Skyrim, click Data Files, and enable the ElemEarthPrison.esp file.

Or simply use Nexus Mod Manager. ;)

Uninstall
=========


1. Start Skyrim Launcher, click Data Files, uncheck the ElemEarthPrison.esp file(s).
2. Delete the files/folders associated with the mod.

Skyrim\Data\ElemEarthPrison.esp
Skyrim\Data\Scripts\ELEMEarthPrisonScript.pex
Skyrim\Data\Scripts\ELEMEarthPillarActivatorScript.pex

Or just use Nexus Mod Manager.

Upgrade
=======
Just overwrite everything, no problem.

History
=======
0.8b, 2012/04/07 – Initial release to Nexus and Steam.

Contact
=======
verteiron@gmail.com

Credits
=======
Thanks to Bethesda for creating Skyrim and the Creation Kit.
Thanks to Valve for providing an easy way to take my first baby steps in mod publishing.
Thanks to NexusMods for showing me the RIGHT way to publish mods.

Tools Used
==========
7-Zip
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp
Creation Kit

Licensing/Legal
===============

You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 2 weeks, feel free to do whatever you
like with this mod.
118 条留言
Glorious_Arkk 2018 年 1 月 4 日 下午 11:33 
how long does it exactly last? becuse if there is another spell to deactivate it i could literally have a bunch of things in a rock prison for as long as i want XD
olec.hain 2014 年 11 月 9 日 上午 5:52 
So, I tried to download it on nexus...
the same problem...
In the 1st person view it works for a certain distance, but in the 3rd person view it doesn't work until you literally stand in front of your opponent...

Please fix this
olec.hain 2014 年 11 月 8 日 上午 11:12 
If I hit an opponent with a spell that is not cast far to him it takes my magika but it doesn't effect him.
And if it's cast very near to him...it does effect him, but the sound of the rocks coming up is like 5- 10 seconds to late
olec.hain 2014 年 11 月 8 日 上午 11:09 
I have a problem:
To effect foes with the spell I have to be very near to them...(a range in which I probably could hit them with a sword)... in your video you cast the spell from farther than that...

Do you have any idea what went wrong??
Karrst 2014 年 10 月 19 日 下午 9:03 
nice added to collection. no such thing as an op wizard
✨ Born ✨ 2014 年 9 月 15 日 下午 2:08 
Fear Rose, kill yourself
ildmut7 2014 年 5 月 15 日 上午 9:16 
where do you find the spell
DBswag 2014 年 4 月 16 日 下午 12:35 
Well I think everyone should be entitled to their own opinion. So JID127's comment isn't stupid it's just how he feels about the mod and a bit of critisism is good because it encourages development.
SS3 2013 年 12 月 19 日 上午 12:10 
Epicly awesome mod, stupid comment by JID127, it's called self control. Lol, Some people..
Destero 2013 年 11 月 16 日 上午 12:40 
...another great idea...may i use this mod as a reward to be found in my Dungeon? It 's a small one and my first. But a special Item would be great! Already in my workshop if u wanna have a look.