安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









One-backpack deployable makes all the difference.
Also works quite nicely with Drongo´s Artillery mod, letting you call in strikes via that mod´s UI from the drone mortars.
Thanks heaps! I don't have any lessons planned or anything, nor do I think I would be the best person to teach - I have little to no idea what I'm doing most of the time.
If you want to get into modding there's a bit of a learning curve but the basic config setups are fairly easy to grasp.
You'll need a few tools, (Search for "Mikeros tools for Arma 3"), mainly the extractPbo program so you can unpack .pbo files ond get to the config.cpp files etc.
Best advice I could give, is to just start. Get those tools, pull mods apart, break things, then google how to fix them.
And always keep a backup copy.
By any chance do you do any free lance lessons on how to build mods by any chance? Would love to know/ learn how to do what you do and how you do it.
It will go on the drawing board list. No timeframe as of yet, as I'm working on a few different mods at the moment.