Transport Fever 2

Transport Fever 2

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自动放置信号机 2.0
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Track/Street: Track, Signal
Asset: Track Asset
Misc: Script Mod
文件大小
发表于
更新日期
1.106 MB
2020 年 6 月 22 日 上午 3:33
2023 年 3 月 10 日 下午 2:31
12 项改动说明 ( 查看 )

订阅以下载
自动放置信号机 2.0

在 Enzojz 的 1 个合集中
TpF2 Infrastructure from Enzojz
17 件物品
描述
该模组能够自动在轨道上连续添加信号机

使用:
1.若模组开启,进入信号机放置模式,并且将光标置于轨道后,建造菜单中会出现“自动放置信号机”的选项。
2.点击“开启”或者“关闭”切换状态
3.点击“自动放置信号机”设置信号机间距
4.在轨道上放置一台信号机,模组会在信号机前方以设定距离连续放置新的信号机直到:
i. 遇到另外一台同一方向的信号机
ii. 遇到一个道岔
iii. 遇到车站、车辆段等建筑物

更新记录:
1.11
- 修正了反向拆除信号机时的死循环
- 增加了费用的计算(感谢phobos2077)
1.10
- 修复了遇到轨道连接车辆段情况下时的崩溃错误
- 增加了快速拆除信号机功能
- 增加了快速替换信号机功能
1.9
- 将选项集成到了建造菜单中
- 支持同时开启平行轨道模组
1.8
- 修复了信号机建到车站内的错误。
1.7
- 以新版API重写了MOD。
热门讨论 查看全部(7)
12
2021 年 5 月 1 日 上午 4:04
Crash with 1.8 and 1.9, placed a signal on a "depot bridge"
GordonDry
5
2020 年 7 月 17 日 上午 8:01
Crash with 1.9, just opened the build signal UI, hourglass cursor, Tpf2 no reaction.
GordonDry
2
2023 年 2 月 12 日 上午 4:04
Modified version with payment for extra signals
phobos2077
243 条留言
ZeroMD 7 月 31 日 上午 9:25 
I noticed the same thing as Furball.
My normal way of adding signals is like this:
Before a junction splits into 2 I place a signal
So I'd like it to work like this

===---[<-signal Manually placed pointing to the left].....[auto signal].....[auto signal]..---=== (other junction)
seagull2006 4 月 15 日 上午 1:39 
When it works, it really works, when it doesn't work, it really doesn't work. Best quote I can use to describe this mod. Sometimes it automatically places the signals, sometimes it doesn't
linux1026 3 月 17 日 上午 3:09 
고맙습니다.
Antallion 1 月 21 日 上午 12:24 
" there is an "AutoSig" option in the signal construction menu" - no, there is not.
Ferocious 1 月 2 日 下午 10:49 
@Enzojz anyways, thank you for your work, it's still a very useful mod
Enzojz  [作者] 1 月 2 日 下午 9:02 
@Ferocious It has been updated since long, but the game changed. I have noted the problem too, it's more random than consistant, but I have no time to debug.
Ferocious 1 月 2 日 上午 4:08 
it still doesn't replace or remove signals except first two tho. In earlier versions these functions worked alright and removed\replaced all of the signals, but in the latest one it only replaces or deletes first two in a row
Furball 2024 年 11 月 13 日 上午 8:08 
For the people who can't seem to get it to work, it took me a while to work out as it works backwards to the way i usually place signals.

My usual way to manually place signals is signal just before junction then work back along the main track leading up to the junction, equally spacing.e.g. i use 160m as standard as that fits a standard platform, until so something like
Junction->signal---160m---->signal---160m--->signal---whatever gap left------>Next junction

The mod want to work to other way around and you start by placing the first signal after the junction. Thus you have to work

Junction<----whatever gap is left----signal<---160m----signal<---160m---signal<-Next junction.

If you use it my normal way it only places a single signal which people have mentioned is happening to them.
everton.elvio 2024 年 11 月 10 日 上午 9:11 
Figured out how to use this mod... Actually any mod for this game.

1) Subscribe to the mod on the mod settings; (This will not actually apply the mod to the game, will only tell the game that the mod exists...)
2) Apply the mod to a Save Game;
2.1) Create a game normally, without the mod;
2.2) Save the game;
2.3) Go to main-menu;
2.4) Click on the Load Game;
2.5) On the screen where you choose the save file, there is a button "Select Options";
2.6) There you can actually apply the mods loaded on step 1 to the save game, add the desired mods, click Apply;
2.7) Load the game with the mods applied;

This is very not intuitive, and not well documented anywhere... I would appreciate if this was on every mod description...
everton.elvio 2024 年 11 月 10 日 上午 9:00 
Can't make it work... Someone could make a vídeo of the steps needed?