Space Engineers

Space Engineers

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[T.N.N.S.F.]- Fermac LoneWolf
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Type: Blueprint
标签: small_grid, rover
文件大小
发表于
更新日期
1.052 MB
2020 年 6 月 14 日 下午 11:20
2020 年 6 月 18 日 下午 10:50
5 项改动说明 ( 查看 )

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[T.N.N.S.F.]- Fermac LoneWolf

在 AlloyCat 的 1 个合集中
T.N.N.S.F. - Tir Na Nog Stellar Fabrication & Science Foundation
24 件物品
描述
Long Range Vehicle
Light personal transport
Gravity environment only
Full Vanilla


Survival Ready.
A long range travel focused version of Fermac.
Equipped with cryopod and complete set of H2/O2 generation and storage equipments.
Has all three types of power sources to fit your resource situation.
Also has parachute hatch in case of emergency.

*WARNING*
Land-based vehicles in the game are all kinda fragile, keep reasonable speed and try to avoid severe terrain.
Safe driving !

*Change Log*
2020.06.17
● Rear hull redesign
● Add Projector
● Small Batteries adjustment

2020.06.14
● Upload the blueprint


Tips for Oxygen refill script

1.Use Auto O2 Refill (Ice) when log off in LOW oxygen area using cryopod.
The script will turn on H2/O2 Generator if oxygen tank goes below 10%, and turn off when above 20% or out of ice.

2.Use Auto O2 Refill (Vent) when log off in HIGH oxygen area using cryopod.
The script will turn on air vent to gather oxygen if tank goes below 10%, and turn off when above 90%.


Total weight is about ~ 22,500 kg
with 2 Gyroscopes
PCU
2118
Blocks
463

Power:
2 Hydrogen Engines
2 Small Reactors
6 Small Batteries

Weaponry:
NONE

Storage:
1 Connector
1 Oxygen Tank
2 Small Hydrogen Tanks

Production:
1 H2/O2 Generator

Others:
1 Cryo Pod
1 Projector
1 Ore Detector
1 Air Vent
1 Parachute Hatch
2 Programmable Blocks


TBD


This is the attempt to make Fermac a even more early game survival friendly build.
Instead of using Hydrogen and only use battery as jump-start tool, this Fermac has all three energy sources for you to choose/progress, offering more versatility.
Original Fermac is good for transport to and from a base and point of interest, but not having any survival kit or Cryopod so it could not serve as a point to log-off in multiplayer server.

With the Cryopod, I hope this iteration can be useful for player with more of a "nomad" style gameplay.
Though it does sacrifice the medium cargo container, so the original Fermac will still be more suitable if cargo is your concern.

The scripts make sure oxygen can continued to be supplied as long as energy and/or ice is enough.
I'm not sure how essential this design will be, since many servers actually freeze the area once the player log-off so nothing is really being consumed anyway.

Aside from the functional difference, I also remake the rear part of the hull to make it more streamlined.

Hope you will like this build!
7 条留言
xFall 2020 年 7 月 2 日 上午 8:16 
@AlloyCat, thinking back I probably found my problem, I was in creeative, which means all the batteries were just on 100%. Thank you for the quick answer and for all your sick builds :)
AlloyCat  [作者] 2020 年 6 月 30 日 下午 6:43 
@Max
Thank you for the feedback!
The default Batteries are set to be in Auto mode, meaning they will not charge until they deplete their powers.
You can turn them into recharge mode via control panel, all batteries are under the same group.
I didn't use any energy affecting script.
xFall 2020 年 6 月 30 日 上午 3:49 
Is there any power management script in the vehicle? Because neither the reactors nor the engines seem to charge the batteries.
AlloyCat  [作者] 2020 年 6 月 21 日 下午 8:44 
Thank you all for the kind words :)
Revok Farthis 2020 年 6 月 21 日 下午 4:10 
Tir Na Nog? If the cockpit doesn't have a beer dispenser, I will be surely disappointed.
Charlieromeu 2020 年 6 月 21 日 上午 10:15 
Very pretty.... amazing design.
Gonna test it in-game.
Mangalloy 2020 年 6 月 21 日 上午 1:30 
great work dude!