Garry's Mod

Garry's Mod

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Aura's LFS Fight Radar :: 3rd Sector Gaming Reskin
   
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素材类型: 插件
插件类型: 服务器内容
插件标签: 角色扮演, 写实
文件大小
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377.654 KB
2020 年 6 月 14 日 下午 6:04
2021 年 1 月 5 日 下午 5:15
6 项改动说明 ( 查看 )

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Aura's LFS Fight Radar :: 3rd Sector Gaming Reskin

描述
BEFORE YOU COMPLAIN / ASK
If you are going to complain about the new update with the map feature, do not bother, I'm going to try to answer all of your questions here and now:
First, you can disable the map feature entirely in the entity edit properties menu, then you won't have to worry about setting it up, if you do want the map and want to set it up, read below.

NOTE: You can use more precision on the sliders if you click on the name of the property and start dragging, moving your mouse up and down makes it more or less sensitive when you slide it.

With the addition of the map, there arises new problems to get it to sync and work, which means more settings you can change.
X/Y Calibration sliders: These allow you to use the map to sync up exactly where the holograms should appear in relation to the map, so stand somewhere you will recognize from above, and use the map to align your hologram of yourself to where it should be on the map using these.

Offset Y slider: The OffsetY slider makes all the table elements (map, and all holograms) move up or down depending on which way you move it.

Map Offset slider: This allows you to only move the map, the reason it is such a large range is because 1: Different maps need different settings due to the "normal" height of the main parts of the map, and 2: because the next slider exists and you may need to bring it down or up more

Map Draw Height slider: This allows you to control what altitude the camera snaps a picture of the map from to put on the table, yes, the map you see is literally just a picture taken at the height you tell it, which is saved and used as a material, anyway, this allows you to see into caves and structures obscured from an aerial view.

EntScale slider: This lets you make all entities bigger or smaller if you need them to be more visible

Now, with all of these described, you can now go onto your map, and play with the settings till it is just right for you, and you don't need to ♥♥♥♥♥ at me that something is broken, when you just haven't figured it out yet, if there is an error, let me know, then, something is broken. Otherwise, figure it out, I can only do so much with the way that mapping in Gmod works, with my code alone.

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This addon is a reskin of another addon by me which can be found here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1875633201

The reskin was commissioned by, and is paid for by 3rd Sector Gaming (But since they are nice you all get to use it for free)
The only difference in this is it is made for an Empire based server, default AI team is 1, and it uses a prop from a venator prop pack for the base

This addon adds a very unique entity under the Aura's Custom Entities folder in the entities tab.

Take fleet RP to the next level with this real-time radar for LFS vehicles, any vehicle that uses the LFS base will be able to be seen, in real time, to scale, on a 3D holographic display, cool right? Well, you can also see the pilot of each ship if you press E on the table, as well as the health of the ship, which is represented by the opacity of the hologram of the ship. Each ship is colored to match what it is in relation to the AI team of the table, by default, Team 2 will be blue, Team 1/0 will be Red, this can be changed in the properties menu of each table, this as well as the y-offset (height offset) of all the holograms on the table.
You can also see the position of the radar, marked with a sphere on the table, all positions can be determined in relation to a direction using the compass on the table, which will turn to match the real directions given from compass HUDs. (Also works without compass HUDs, but helps for orientation)

This addon is been in the works for a pretty good while, and has run into some issues, but still in the end came out really well, I wanna thank the author of the Sci-fy props megapack addon for the great models, and materials for this addon, as well as the amazing community of the SWRP developers discord. Without them, this wouldn't be possible, or at least wouldn't be nearly as cool as it is now.

If there are any bugs you experience with this, please leave a comment, or post on this addon, this addon is also compatible with my big ships AI from my SWRP megapack addon.

Thanks for checking this out! I hope you enjoy!
6 条留言
First Mouse 2024 年 4 月 13 日 上午 5:07 
@Pear, its gm_fork i think
Pear 2022 年 8 月 5 日 下午 2:21 
Whats the map you used in the pictures?
devotion 2020 年 6 月 22 日 下午 10:41 
I want you all to just watch. this creator is CHANGING the game right now! these mods are so amazing, and the most immersive mods ive seen in my years of playing. i cant wait to see what this guy does next! a request i have is a troop transport that drops (maybe vj base npcs?) off on the ground. that would be very cool! again, amazing job.
The Đoctor 2020 年 6 月 17 日 下午 3:47 
My boi Lorenzi? :physgun:
Aura  [作者] 2020 年 6 月 15 日 上午 8:34 
Do you have the prop pack required in the required items list?
Gilly 2020 年 6 月 15 日 上午 4:07 
I cannot perma prop the table and I am having the issue that I can walk through it too. Furthermore I cannot phygun the table, but I love this addon and it looks really really cool :D