Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Greaser 55 - Hover Chopper
   
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Blueprint: Hover Vessel
标签: Blueprint
文件大小
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35.375 KB
2020 年 6 月 13 日 上午 8:24
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Greaser 55 - Hover Chopper

描述
This design was directly inspired by my favorite early-game HV, the SI-Hornet by Momo. If you like this please go and visit his stuff as it is really great.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1995155732&searchtext=SI-hornet

Designed for A12 - CPU - W/M&V
Maximum load @3.5-4 tons (that's a lot of plant fiber haha)

I loved the Hornet but I was always having to tweak it and add stuff like detector, fridge, docking pad, etc. And playing with Mass &Volumes, the 2 cargo boxes were quite limiting. So I re-imagined a new design to complement the original, but to add in some new features like all the ones I mentioned Plus a Container controller and a bunch of extensions. This thing can haul about 3 - 4 times what it did before, and still in a neat slim package, intended to hearken back to a 50's era bobbed H-D chopper motorcycle (kind of). [This is not a criticism of the Hornet. It is lvl 1 and is perfect for that. This one is lvl 5 unlock and is intended to last later in game-play. That's all]

I hope you like it. It is VERY inexpensive, fast 5 min. build time, and has most of the features needed in a first/early HV for getting around your starter planet.

Please note - no guns and no armor - mostly made of plastic and cont. ext.

Feedback is welcome (positive or negative). Cheers!
3 条留言
Ɽevenant 2020 年 6 月 20 日 下午 5:04 
Very cool rendition! Momo is a good builder and you did it proud! :)
CuL8R  [作者] 2020 年 6 月 13 日 下午 12:18 
@Momo Thanks for the feedback. Normally I would agree with you 100% but this build, I was especially looking for that rough, "not uniform" look, just for the theme of the old bobber style. As you know the choices for textures are limited that work with both container extensions and other blocks. In this case it was a compromise. I really appreciate your comment. Cheers!
MoMo 2020 年 6 月 13 日 上午 10:33 
Thanks for the credits. Few tips for your next creations: It's better to avoid textures that accentuate the impression of blocks (like the one with rivets). Most of the main builders use mainly the texture with no details. You have to give the illusion that the creation is uniform. The other textures should be used to give an impression of functionality. jrandall is the most talented in this field I think.