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TeleportCode = compile preprocessfilelinenumbers "scripts\seamless_teleport.sqf";
[Entity1, ...] call TeleportCode;
[Entity2, ...] call TeleportCode;
etc...
Also, this works on soldiers. For vehicles it doesn't work so well, but I guess it's because of velocity. If I did setVelocity on vehicles, maybe it would work alright. I thought about upgrading this script, but since I thought nobody would use it, I decided not to. It was enough for my own needs. But if you want to use it, just ask for it. I could take a look at it again. Only, it might not be soon. It might be in a week or two.