America's Army: Proving Grounds

America's Army: Proving Grounds

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CQ2_Ultra
   
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Mission Type: Destroy
Team Size: BDX (6v6), FLO (12v12)
Map Status: Final
文件大小
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更新日期
18.971 MB
2020 年 6 月 10 日 上午 1:37
2022 年 11 月 13 日 上午 2:35
29 项改动说明 ( 查看 )

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CQ2_Ultra

描述
Hunt the enemy, Each round will spawn one of 7 different layouts in order to test your Close Quarters skill. In the last 30 Seconds X will appear and allow Assault to win by taking it
17 条留言
=[R]=BigJohnson 2023 年 1 月 14 日 下午 7:39 
Running on RenegadesGaming.com Server 1
Thanks for your contribution to the community.
TMS  [作者] 2022 年 11 月 7 日 上午 6:25 
Updated to allow 24 vs 24, Also added a cross-hair to the left of the timer, if green it means you can shoot through the walls, red means you can't
TMS  [作者] 2022 年 6 月 5 日 上午 8:22 
Added a 4th medkit, some ladders to get onto the outside walls, changed the sound when walking on top of the walls
TMS  [作者] 2021 年 10 月 30 日 上午 7:40 
Added 3 med kits that will appear in random locations around the map.
Optimised some parts
TMS  [作者] 2021 年 2 月 12 日 上午 6:34 
Finally added the remaining layouts, now 15 in total, also reduced the % that the glass walls should appear
TMS  [作者] 2021 年 2 月 7 日 上午 9:18 
some people were not seeing the decals to indicate whether the wall can be shot through, The boards in spawn and the number on the cliff will show red for non shootable walls and green for shootable walls
=]LAD[=Psycho 2020 年 10 月 11 日 上午 6:42 
Great map and good job. Running on the LOKI Server.
TMS  [作者] 2020 年 8 月 10 日 上午 6:41 
Changed the way the layouts appear, saved a few thousand kismet commands, so should run better. Added a frame to the walls to make them more distinct
KC49 2020 年 6 月 27 日 上午 7:41 
Awesome map
TMS  [作者] 2020 年 6 月 23 日 上午 8:41 
Managed to reduce the amount of dead bodies moving around, not entirely as it still happens at times.
9 Different layouts
32 types of non see through walls - 24 non shootable and 8 can be shot through
11 types of See through walls - 7 Non Shootable and 4 can be shot through
17 Different floor types.

Each Round the layout, Wall type and Floor types are randomised.