《命令与征服™:重制版》

《命令与征服™:重制版》

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1-Tile Gap For Building Construction
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GameType: TiberianDawnMod
文件大小
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更新日期
1.484 MB
2020 年 6 月 6 日 下午 4:25
2020 年 9 月 30 日 上午 8:28
8 项改动说明 ( 查看 )

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1-Tile Gap For Building Construction

描述
Allows you to have a 1-tile gap between buildings, just like in Red Alert 1. This has been merged with the latest C&C code as of 2020/09/30.

Here are the code changes I did (search for "FluffyQuack" to find each change. The modified files are BUILDING.CPP, DISPLAY.CPP, DLLInterface.cpp):
https://cdn.discordapp.com/attachments/449840053049360388/784568922790953030/TIBERIANDAWN.rar

This does not work on savegames made without the mod. Restart the mission and everything will work fine.

If you can't get the mod to work but earlier versions worked, try unsubbing and resubbing to the mod.

This mod alters TiberianDawn.dll and isn't compatible with other mods changing the same file.
热门讨论 查看全部(1)
3
2021 年 2 月 16 日 上午 12:56
Modern wall building
fasciana84
93 条留言
stingray 2024 年 4 月 2 日 上午 11:48 
not working...
Cobber [1st M.I.] 2022 年 4 月 27 日 下午 1:58 
That's because both of them are changing the game's source code, known as a DLL file when it gets modified, but it can only support one DLL file being used at a time. If you want the gap between buildings and the Tiberium regrowth to work together you should look at using a different mod. My recommendations are CFE Patch Redux, or New Construction Options (NCO) as both have those features, plus many other improvements to the quality of life of the game play, and you can customise the gap space & Tiberium regrowth speed in both to whatever suits your preferences or needs, within game engine limitations. Both mods have detailed how to do instructions for customisation too.
Wilsonatron 2022 年 4 月 27 日 上午 8:28 
strangely i was playing with the 80x tiberium growth but it stops this mod from working... not even a related mod yet its conflicting
Stefan 2021 年 6 月 15 日 下午 12:28 
not working...
Ixauhte 2021 年 4 月 30 日 下午 8:35 
A sorely missed feature from red alert, im glad you added it back.
Cobber [1st M.I.] 2021 年 1 月 31 日 上午 5:54 
@SlyShockWave; @n3kkun:

That's correct @SlyShockWave. If 2 mods for C&C Remastered have a modified DLL file, the more recently modified DLL file will override the older DLL file. In short, only 1 mod that alters the game's DLL file can be used at a time, and most mods for C&C Remastered require the DLL be altered to work, including this 1.

@n3kkun:

You're almost certainly having the issue as a result of trying to use this mod and another that also alters the game's DLL file simultaneously. Unfortunately, only 1 unaltered DLL file can be used at a time, meaning any mod like this 1 that alters the DLL will conflict with any other mod that also does the same.
SlyShockWave 2021 年 1 月 31 日 上午 5:29 
@n3kkun, I've noticed if you have other mods enabled it can cause it to not work
its weird but I deal with it, I pick and choose what mod I want to use. Can only do 1 at a time
FluffyQuack  [作者] 2021 年 1 月 11 日 上午 7:44 
I just tested it and the mod still works for me. Do you have other mods installed? Could be a mod conflict.
n3kkun 2021 年 1 月 10 日 下午 2:02 
This doesn't work? I resubbed, reinstalled, you name it. This just straight up doesn't work.
Owlet VII 2020 年 12 月 4 日 下午 4:24 
Thanks!