Stellaris

Stellaris

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Leader Overhaul - Full Edition v1.0.0 for Stellaris v2.7.*
   
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1.543 MB
2020 年 5 月 29 日 下午 6:46
2020 年 5 月 29 日 下午 6:59
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Leader Overhaul - Full Edition v1.0.0 for Stellaris v2.7.*

在 Verdacy 的 1 个合集中
Leader Overhaul
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描述
Leader Overhaul - Full Edition v1.0.0 for Stellaris v2.7.* - Change Log
========================================

What does this mod do?
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- Leader Overhaul - Full Edition [LO-FE] improves the default Stellaris leaders by making them more drastically diverse.
- LO-FE accomplishes this by adding 3 new types of traits--flaws, quirks, and boons.
- - Flaws are negative traits that give a leader +1 trait point.
- - Quirks are both positive and negative traits that cost 0 trait points.
- - Boons are very powerful positive traits that cost 2 trait points.
- Over 100 new traits have been added so far, and many more are planned for future releases.
- In addition, LO-FE 'breaks apart' the scientist class of leaders into two separate branches: researchers and surveyors.
- Unlike previous editions of my LO mods, LO-FE now works with machine empires! Future releases of LO-FE will include further machine empire support.
- Lastly, LO-FE increases the available leader pool from 3 to 5, to take advantage of the improved variety of leaders available.

What core files does this modify?
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- common\traits\
- - 00_admiral_traits.txt
- - 00_general_traits.txt
- - 00_generic_leader_traits.txt
- - 00_governor_traits.txt
- - 00_ruler_traits.txt
- - 00_scientist_traits.txt
- - 00_syntheticdawn_leader_traits.txt

Add-Ons and Alternate Versions
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- Leader Overhaul - Lite Edition [LO-LE]: Don't like the custom content of LO-FE? Try the Lite Edition, which applies the same principles but doesn't add any 'new' content. For the purists! [Do not run along-side LO-FE; choose one or the other]
- [COMING SOON] Leader Overhaul Level-Up Script Add-On [LO-LUSA]: Want the LO-FE content added to the list of possible traits your leaders can gain when they level up? Well, then you need this mod add-on! [Requires LO-FE]

Compatibility Patches
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- Patch for Expanded Events: This patch is for Expanded Events v1.2.1

Like my work? Consider buying me a coffee so I can stay awake and make more mods! Thanks![ko-fi.com]
15 条留言
Verdacy  [作者] 2022 年 3 月 24 日 上午 9:45 
No, because to the best I could find, those sort of effects were hard-coded in, or required extensive edits to a larger number of files. My goal was to make this as compatible with other mods as possible.
gavinfoxx 2022 年 3 月 20 日 上午 11:09 
Does this mod have the new scientist traits (genius and such) apply tech-weighting like the canon traits do? IE, does genius gets the same tech weights as spark of genius?
SaniK 2021 年 4 月 2 日 下午 12:42 
update!
AG 2020 年 12 月 16 日 下午 6:48 
update please
♫ Tadpole ♫ 2020 年 11 月 13 日 下午 2:12 
Is this compatible with v2.8.*?
Verdacy  [作者] 2020 年 6 月 10 日 下午 4:56 
I don't have one. I do this whenever I have time, and right now... I don't. If you come up with something, I'd be happy to link to it/help you develop it!
Gavril 2020 年 6 月 10 日 下午 12:50 
Any eta on the level up script? I was thinking of doing it myself, but I thought if its going to be soon I could wait.
Verdacy  [作者] 2020 年 6 月 10 日 上午 6:13 
Your already hired leaders will not change. I haven't tested it (so backup your saved game), but from what I know of how the game processes leaders, you should be fine activating it in an existing saved game, and all newly generated leaders will be modified by this.
Kerbert 2020 年 6 月 9 日 下午 9:55 
Is it safe to activate this in an on-going game? Will my already hired leaders get any effects from this?
Double D 2020 年 6 月 7 日 上午 1:25 
Awesome cheers.