安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I know the bots are supposed to automatically teleport if they can't reach the player, but I've realized on basically every custom map I've found where they have any sort of nav issues, it would be fine if they would teleport, but they don't... they'll just stand still at times, or wander around, but no matter what they will not teleport. This is especially painful on the Die Rise remaster, where sometimes they can navigate the jumps themselves, other times they THINK they can and fall to their deaths, but in both scenarios there's the *smallest* quirk that has cost me more matches than I'd like to admit
I believe it would yield several videos for community content creators. It would be a great contribution to the community. I can already see the title of a YouTube video: "I Performed All Black Ops 3 Easter Eggs with Bots."