安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Pros:
great use of ice
nice placement of buildings, boats, and other features to make the map feel 3d. (extra props for the stature fuel point)
Huge Pop cap!=Huge Ice tank Battles!
Cons:
Asymetric fuel point? (if river is divining line, then no fuel on bottom of map?)
and relatedly, not enough resource income for epic ice tank battles? (resouces felt stunted)
Felt almost large enough for a 3v3 yet had the teritories of a 1v1?
maybe swap pop cap for more players?
Conclusion: Awesome fun unique map. To whoever is reading this, if you haven't played this map, you haven't seen how awesome ice can be in CHO2