Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Increased Nuke Range
   
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2020 年 5 月 24 日 下午 5:29
2022 年 3 月 3 日 下午 8:08
3 项改动说明 ( 查看 )

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Increased Nuke Range

描述
Simple mod to increase WMD range (Default ranges 12 & 15)

Very minor maintenance increase (+1 & +2)

Please be aware that aircraft still have the same default range, as their normal attack range is unchanged. Missiles have the modified longer ranges


- Increases Nuclear Device range to 25.
- Maintenance increased by 1 to 15GPT.

- Thermonuclear Device range increased to 35.
- Maintenance increased by 2 to 18GPT.
7 条留言
Spavit 2024 年 12 月 27 日 上午 6:01 
More realistic ICBMs, yes sir
AKing_247 2023 年 12 月 11 日 上午 9:54 
So glad I found this. I was playing a game where I had built missile fields in several locations across my continent thinking that the range would be similar to reality where these things can strike almost anywhere and was very disappointed to see that they didnt even reach the other continent. Now it is actually scary to see someone else having nukes and makes the game much better
PhazezGova 2022 年 7 月 23 日 上午 7:56 
must have :steamthumbsup:
日暮香奈 2020 年 8 月 13 日 上午 5:49 
excellent.
ashton2879 2020 年 5 月 27 日 下午 10:03 
It be awesome if certain techs could unlock greater range.
Scapeh  [作者] 2020 年 5 月 26 日 下午 2:31 
@Bob Beelze It should work with saved games because it just updates the database with a new value. However I would always recommend a new save.
Bob Beelze 2020 年 5 月 26 日 下午 2:15 
does this affect saved games?