Space Engineers

Space Engineers

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Atalanta Class Starcruiser
   
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Type: Blueprint
标签: ship, large_grid, safe
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21.194 MB
2020 年 5 月 23 日 上午 7:26
2023 年 3 月 23 日 下午 7:49
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Atalanta Class Starcruiser

描述
Atalanta class - Starcruiser (No Mods)

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-=Manufacturer's Notes=-

Based on the hull of the Theseus, the Atalanta class Starcruiser adds additional downward thrusters, landing gear, a cargo\crew elevator and moves the heavy turrets to the sides of the vessel to enable the entire spacecraft to land on any moon with less than 0.3 Earth G's of gravity.

The modifications to the hull have reduced the amount of guided missiles available, but to make up for this the remaining launcher not only contains more missiles, but it is mounted on a set of rotors, which enables the weapons officer (or Captain) to aim the launcher independently from the rest of the vessel, allowing you to engage any hostile vessels with the guided missiles without having to turn the entire spacecraft.

As with the other Starcruisers being built by Terra Nova Starworks, the Atalanta has both Ion and Hydrogen thrusters for propulsion, a double hull design with heavy armour reinforcing specific points on the spacecraft to improve survivability and is equipped with modular weapon mounts, including two heavy weapon turrets.
Short range defences come in the form of a variety of 25mm Gatling, Artillery turrets and 200mm missile turret emplacements, as well as eight Firestorm Mk I multi-barrel point defence turrets that use the powerful Diamond Dome Defence system in order to track and engage any incoming threats with deadly accuracy.

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Class: Atalanta
Type: Starcruiser
Manufacturer: Terra Nova Starworks
Mass: 10,258,000 kg
Block Count: 8,977
Length: 175.0 m
Height: 52.5 m
Width: 72.5 m
Thruster Acceleration Forward in Vacuum: 7.5 m/s/s
Thruster Acceleration Upward in Vacuum: 4.2 m/s/s
Area of Operation: Space, Moons.

Weapons:
2 x Heavy Railgun Turrets (3 Railguns in each turret for 6 in total)
1 x Heavy Missile Turret (Modular Mount) with 8 x guided missiles.
8 x Firestorm Mk I Point-Defence Turrets (Linked via the Diamond Dome Defence system)
13 x 25mm Gatling Turrets
4 x Artillery Turrets
4 x 200mm Missile Turrets
14 x 5.56mm Interior Turrets

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*Author's Notes*
I've released this vessel and the other Starcruisers as a special gift to all my amazing viewers and subscribers, as it gives them something to mess around with while we're all being forced to self-isolate during the COVID-19 Quarantine.
I had planned on having at least one of the Starcruisers feature in the final few episodes of Into the Unknown, but sadly I wasn't able to finish them in time due to other commitments (By the series epilogue, all that was complete was the front section and half the Living Quarters).

Heavily inspired by works including the Donnager from the Expanse series, The Hyperion Cruiser from Babylon 5, The Chogun Maxwell/Montero by Dolan, and several of the ships made by Malmhrid and Aragath.

Those default vanilla Heavy Railgun turrets are just placeholders based on similar ones used on the Odysseus Light Cruiser and TNF Agitator by Malmhrid and are mainly for people that don't like to use mods, I've personally swapped them for Whip's Large Railgun Turrets. (Hence the two large reactors).

The self-repair projector is located in the cargo bay, but can be toggled on/off from the C.I.C, so too can the projectors for the 'fake' radiator panels - they're just for aesthetics at the moment as Space Engineers doesn't have heat management in-game, but at least we have something resembling them for all you fellow hard sci-fi fans out there.

I've left the hangar empty so that you can add your own small craft to it, it can comfortably fit an Olympus 207/MS-10 Griffin, plus the Keen default Blue Miner and Constructor, that along with the fact that it comes with an assembler and refinery means you're pretty much self-sufficient right out of the box!

-=Credits=-

Scripts used:
Whip's Artificial Horizon Redux by Whiplash141
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1721247350

Whip's Turret Based Radar by Whiplash141
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1707280190

MART | Whip's Mouse Aimed Rotor Turret Script by Whiplash141
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=944915802

Whip's Auto Door and Airlock Script by Whiplash141
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=416932930

Diamond Dome Defense Script and PDC Turrets by Alysius
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1734964925

WHAM | Whip's Homing Advanced Missile Script
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2108743626

LAMP | Launch A Missile Program (for WHAM)
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2108744940

Whip's Missile Status Script by Whiplash141
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2287673468

Automatic LCDs 2 by MMaster
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=822950976

SIMPL | Ship Integrity Monitoring Program Lite by Whiplash141
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2344510837

TCES | Turret Controller Enhancement Script by Whiplash141
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2753791447


A huge shout out to Malmhrid, Dolan and Aragath, as I've pretty much borrowed a lot of their ideas while making these Starcruisers, mainly to try and make these blend in alongside their own creations as much as possible... Why?... Because I feel those content creators currently make the most realistic ships available in-game and on the workshop i.e. they're not overly sci-fantasy or suffer from the 'space is an ocean' trope like a lot of the others, which is probably why I used their ships so much in my Space Engineers series - so once again, many thanks to all you guys!!
2 条留言
Captain Robertson  [作者] 2022 年 4 月 24 日 上午 8:24 
Upgraded with warfare 2 weapons and newer guided missiles, thanks to Whiplash141.
♠ Zahltag ♠ 2020 年 7 月 1 日 上午 11:57 
Looks great!