Space Engineers

Space Engineers

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ISL - Anguilla Tunnel Miner-IO 1540
   
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Type: Blueprint
Tunnisteet: ship, small_grid, safe
Tiedostokoko
Julkaistu
Päivitetty
4.959 MB
22.5.2020 klo 11.20
28.4.2021 klo 9.11
3 muutosilmoitusta ( näytä )

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ISL - Anguilla Tunnel Miner-IO 1540

3 kokoelmassa, tekijä Spite
ISL - Small Grid Printable Ships (with Printer)
185 luomusta
ISL Shipyard
218 luomusta
ISL - Small Grid Miners
60 luomusta
Kuvaus
Purpose
A Large miner designed for tunneling horizontally or diagonally either manually or with the PAM autominer script.

The MK4 is available in all three thrust types, and features 4 connectors (allowing for varied docking options), a larger drill profile than the other tunnel miners, and a stone ejection system.

The Hydrogen version can be used on moons but is not recommended for planets.

Features
Tools, Scripts & Weapons:
PAM Autominer script
Fancy Status Displays script
6 forward facing drills

Power:
8 Large Batteries

Movement & Control:
1 Cockpit
1 Remote Control
6 Gyroscopes
20 Large Ion Thrusters
48 Small Ion Thrusters

Cargo Space
2 Large Cargo Containers
4 Connectors
6 Drills

Miscellaneous:
5 Cameras - Port, Starboard, Front, Rear, Underside
1 Ore Detector
1 Sensor (for use with PAM)
2 Spotlights
Repair Projector

This ship has an empty mass of 64534 kgs.

All Programmable blocks are turned off in this blueprint and all toolbars are the same from the cockpit or remote control.

All ships in this set have a rear mounted Merge block and can be printed using a welder wall with one (large grid) piston.

Toolbars
Toolbar 1
1. Thrusters All On
2. Thrusters All Off
3. Thrusters Braking On
4. Thrusters Braking Off
5. Lights On/Off
6. Connectors Switch Lock
7. Camera Port
8. Camera Starboard
9.

Toolbar 2
1. Battery Discharge
2. Battery Recharge
3. Camera Front
4. Camera Underside
5. Camera Rear
6. Drill Control
7. Drills On/Off
8. Ore Detector/ H2 Generator On/Off
9. Antenna Broadcast On/off

Toolbar 3
1. PB [PAM] "up"
2. PB [PAM] "down"
3. PB [PAM] "apply"
4. Ejector System On/Off
5. PB [PAM] "Align"
6. PB [PAM] "homepos"

Toolbar 6
1.
2.
3.
4.
5. Repair Projector On/Off
30 kommenttia
Spite  [tekijä] 30.10.2024 klo 9.35 
Hey Tallonius and Freashkrypto
Thanks, glad you guys enjoying the ship!
Freshkrypto 28.10.2024 klo 17.35 
Nevermind, was as simple as the PB being turned off lol, my badddd
Freshkrypto 28.10.2024 klo 17.31 
Hey, absolutely love this miner, I can tell you put a lot of hard work into your builds, but I have an issue in that the PAM screen in unresponsive. Im going to try to reset up the buttons now but just a heads up! Keep up the hard work.
Tallonius 14.5.2023 klo 1.51 
I love this little tunnel miner - great drill profile, decent cargo space, looks great and works fine on my moon. I've even used it as a cargo shuttle when in a jam - great design! Haven't used PAM yet.
Brain 2.6.2020 klo 0.37 
I see. I haven't played single player for a while.
Spite  [tekijä] 2.6.2020 klo 0.04 
That is a problem with Dedicated servers, in single player the drills will push ore into connectors, on dedicated servers they do not.
Brain 1.6.2020 klo 23.20 
I found that the PAM mining action works better if you set max load to 85% instead of 90% (default) - the many connectors are not used as storage when the drillls push,m but they count towards load capacity.
Spite  [tekijä] 31.5.2020 klo 23.24 
Also, what is your mining speed set to? If it is too fast, the drills will not have time to clear all the voxels. I recommend 1m/s work speed for all miners, as that is the speed I used for testing all 37 miners in this collection without issue.

You have two easy solutions to your problem:
1. lower the work speed to allow the drills enough time to properly clear voxels.
2. change the "overlap" setting in the PAM script (Although I have not ever had to use this).
Spite  [tekijä] 31.5.2020 klo 23.23 
I have never experience that problem.

All the miners have been thoroughly tested without any issues, (also I have 1 Anguilla running an automated mining job right now). By that I mean I ran several copies of each variant through several different mining jobs each before uploading them to make sure this does not happen.

The only time I have encountered an issue anything like the one you are describing was when we left a miner with a PAM job that was far too large on a dedicated server (which may have also needed a restart) and it started leaving pillars between some rows, but even that ship never got locked on any voxels.

So, how wide/high was your mining job, and was it on a DS?
Brain 31.5.2020 klo 16.43 
This model leaves voxels sometimes during automated mining. at least once I had a rescue mission because the ship got locked in a drilled tunnel - and that involved grinding the drills to find the voxel.