Killing Floor

Killing Floor

58 个评价
KF-SpaceTunnel-Final
   
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标签: Map
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30.854 MB
2013 年 12 月 28 日 下午 3:42
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KF-SpaceTunnel-Final

在 Neutral 的 1 个合集中
My Maps
31 件物品
描述
Originally A-AlienTunnel2-1 by swift_brutal_death
Converted and modified by U.N.C.L.E.

You can now get all my maps from the following link.
New Link: https://onedrive.live.com/redir?resid=c013b8ab2b720360%21152
10 条留言
Neutral  [作者] 2014 年 4 月 2 日 上午 12:14 
Yes and thanks. But the map was done by someone else. I just modified it to play as normal KF format. Original it was originally an Alien map.
Electric Manic 2014 年 4 月 1 日 下午 5:32 
Hi there. Noticed your name was similar to a character in a book that I had read called "The Hitchhiker's Guide to the Galaxy." I'm guessing you are in fact a fan of that series of books. Oh and by the way, great work on that map.
Neutral  [作者] 2014 年 3 月 10 日 下午 8:15 
Good to hear from you. I didn't make this map. Just converted it from Alien version to normal KF version. Had to change the name because original maker asked me to.
I currently have 30+ maps on workshop, check them out sometime. Most are harder then the normal maps you would fine. My first was Chamber Of Horror. You run in a circle, it may start off easy but later waves are a challenge.
Storm_at_Sea 2014 年 3 月 10 日 上午 4:12 
I've owned/played this game from the start, my zeds don't usually fall (clip) through the floor (just disappear). It's up to you I was just passing it on. Kinda hoping kf2 comes out soon. This one had a good run, but I could use a fresh take I guess (why I've been going through so many maps). No offense, but I didn't keep this one, being the 1 locale, gets old fast -looking more for varied environments, could try some of the obj. maps I loaded but did't try yet. Sorry I'm rambling, I'm not fully awake. :synicle:
Neutral  [作者] 2014 年 3 月 9 日 下午 8:08 
Thanks, but these aren't so much as bugs. It's just the way the program works. As far as dead zeds falling through the floor, that is how TWI designed it. I would have like them to dissolve instead but that's just my opinion.
Storm_at_Sea 2014 年 3 月 9 日 上午 4:51 
bugs - zeds staying stuck on crates (not all, some, but each wave there's some), upon killing bloat just falls disappearing through the floor right in front of me, headless (that last part is my fault ;) ). just fyi if you wanted to fix. :rred:
Neutral  [作者] 2014 年 3 月 8 日 下午 7:32 
thx, love hearing good things about an old map revived. lol
Tarragon 2014 年 3 月 8 日 下午 12:10 
Nice
I really loe these types of maps
Kas 2014 年 1 月 1 日 上午 3:45 
pretty good:spycon:
dax 2013 年 12 月 30 日 下午 7:49 
nice one