奥拓星球 / Autonauts

奥拓星球 / Autonauts

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Marketplace Mod
   
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431.238 KB
2020 年 5 月 8 日 下午 5:04
2020 年 5 月 8 日 下午 5:40
2 项改动说明 ( 查看 )

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Marketplace Mod

描述
With the Marketplace Mod, you can purchase goods (like tools) using Wuv as a currency

This can help you bridge gaps in your production by converting extra Wuv into important tools to produce more resources
Stone tools are priced at 1 Wuv, higher tiers are priced at Wuv x10 and Wuv x100 (subject to change). This means you can't just purchase metal tools until you get to tier 3 colonists (producing x100 Wuv)

Planned future features:
• More categories of purchases (Raw resources, intermediate products, animals)
• Ability to sell products to the marketplace, have surplus production of raw resources? intermediate products? sections of your base sitting idle? turn all that potential production into Wuv directly.
• Currently, you can't mix Wuv tiers to purchase items, but I'm working towards being able to purchase with any Wuv value and either receive exact change, or extra products (purchase a stone axe (1 Wuv) using a Wuv x10? either 9 Wuv change, or 10 stone axes produced. This will be capped so you don't purchase 1000 items all at once


• Purchase and sell prices will be balanced as best as possible to prevent cheesing Wuv production (i.e. purchase prices will be higher than sell pricing)

(there is a known issue with the draw-order of the Tool Shop model)
8 条留言
MatMan818 2022 年 11 月 25 日 上午 7:00 
i cant up grade it
No Name 2022 年 9 月 11 日 下午 10:53 
No sabes lo difícil que es obtener ese recurso (wuv).
Redotheday 2020 年 7 月 14 日 上午 12:51 
I noticed that this mod changes the recipe for the good fishing rod (makes it the same as the crude fishing rod).
The issue is on line 69:
{"ToolFishingRodGood", {"Pole", "StringBall"}, {2,3}, 1},

It should read something more like this:

{"ToolFishingRodGood", {"Pole", "StringBall", "Crank", "Cog", "Axle"},{4,4,1,1,1},1},
Redotheday 2020 年 6 月 28 日 上午 7:46 
I love the model you made (even after noticing the draw-order issues)!
I wonder if you would be interested in making it a standalone storage container, or even just a non-interactive placeable object because I'd love to use that for tool storage.
Curry 2020 年 6 月 8 日 上午 3:03 
Very cool idea, would you consider moving the higher tier resources to a separate model that would look like a market stall ? I wish such a model exist in the game
ewstsdrr 2020 年 6 月 3 日 上午 5:40 
@Snork [aka Tinky ;)y], Looking forward to your update, I look forward to using this module to sell off the surplus stuff.And buying something I can't produce right now.In addition, it is hoped that the trading system can be similar to the currency transaction, can make change.
Delta404 2020 年 5 月 27 日 下午 3:09 
I feel like 100x wuv is too little i think it should be 1,000 or multiple payments of 100 wuv like 5 100x wuv
ewstsdrr 2020 年 5 月 22 日 上午 4:38 
This is very exciting.
It will be great when everything can be traded.
So much the better if you can buy and sell at the same price.
In addition, it is suggested that the price of processed goods is higher than the raw materials, so that we can experience the pleasure of processing.
For example, a log can be processed into 2 boards, and 2 boards can be processed into 4 wooden posts.So the price of 4 posts should be higher than the price of 1 log.
Finally, I experienced this thing.I think it would be better to use the same payment method as the research station.That may cross the tech hierarchy, but that's not necessarily a bad thing.Maybe some players want a high-tech thing, but they don't want to develop technology.At this time it is a very happy thing to be able to buy one.