安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










So Vanilla+ name is great and I'm sure is enough to attract those looking for the style. But past that, in your descriptions, you gotta sell it! Don't tell us what it is; tell us why we need it!
So if you're making stuff that adds to, complements, or even seeks to provide an alternative to NExt 2 or some other packs or style of roads, I recommend you clearly express that.
Right now, 6 out of the 19 roads I've made are direct counterparts of NExt roads. These road aren't substantially different, though there are some small differences which you may or may not care about (e.g. bus bays, smooth transitions on asymmetric roads).
Perhaps the only significant advantage over NExt is that each new game update breaks mods, and for the past few updates there's been quite a wait until NExt was usable again (for Sunset Harbor it took almost 2 weeks). Assets aren't affected by updates.
As for other roads available on the workshop, I have spent some time browsing them before I decided to make my own - and while there are some great custom themed ones (UK-style, US-style and whatnot), I have not found any decent ones that would fit in with the vanilla style.
Hope that helps.