安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










An apothecary who picks what nature grows to brew certain medicines at certain times of the year and has knowledge of pharmacology, flora and fauna is a scientist who lives in harmony with nature.
Try "Realistic Specials" https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2348837077
If your question is still relevant, еhis mod has 5 levels of relationship development. Buildings like spaceport and outpost help to capture priority over another player, but don't increase the relationship level.
2. Yes
for example:
Akirian Highness = Research: "The soft, jelly like bodies of the Akirian have made them horrifically unsuited for combat, so they have collectively turned their interests towards science and academia."
Eldritch Scribe = Research: "Part scavenger and part scribe, the Eldritch know secrets of the universe that they should never have access to knowing."
Glis Janitor = Workers: "Trevor, a bumbling sack of idiocy with no arms or legs, is the best ambassador the Glis could come up with. He pushes a broom around pretty effectively and has only broken three maintenance tools this week."