Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

180 个评价
WHITENEST - Barbarian stronghold
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
文件大小
发表于
更新日期
107.543 MB
2013 年 12 月 26 日 上午 11:19
2016 年 12 月 28 日 下午 2:18
29 项改动说明 ( 查看 )

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WHITENEST - Barbarian stronghold

描述
- Map By: Corsario & Hennio
- Music By: U.F.O.

Map currently running on: c=={::::Acero::Toledano:::>

This classic custom map depicts an epic battle where Agathian forces lay siege on a barbarian fortress, whose defence is lead by a mighty warlord called Grunnlof, that owes loyalty to the Mason cause.

OBJECTIVE DESCRIPTION:

- Capture the hamlet.

- Use the cranks to lower the drawbridge.

- Ram the gate.

- Clean the village from filthy barbarians.

- Destroy the castle door.

- Kill the Barbarian Warlord and put an end to his rule over Whitenest!


=================

Maps included:
AOCTO-Whitenest_p.udk
AOCCTF-Whitenest_p.udk
AOCLTS-Whitenest_p.udk
AOCTD-Whitenest_p.udk
117 条留言
Клиторное масло 2022 年 12 月 19 日 下午 6:54 
Love
Stefinger (SVK) 2018 年 2 月 19 日 下午 1:14 
I love this map my favorite best out there
Balthuzad 2017 年 5 月 1 日 下午 9:20 
I LOVE this map. Great work to the modders who made it. :steammocking::steammocking:
•҉Baron von Moorland 2016 年 12 月 28 日 下午 3:45 
Oh yes!!!!
Corsario  [作者] 2016 年 12 月 28 日 下午 2:34 
Udpate notes (adjusted map to vanilla standards):

- drafted objectives in a more linear way (new 1st obj now is "Capture the hamlet" + 3rd objective is grouped into one single "Ram the gate" instead of having a pushable ram since the start that then stops)

- siege towers + battering ram are half distance from the wall (now they appear in front of the spawn points, so new players dont get confused on how to climb the wall)

- new 5th obj "Destroy the castle door" (now the Mason Warlord will spawn after the main door is destroyed [15 secs interval for the door to completely open, similar to Citadel, so attack rush is avoided])

- more visual content + ambient sounds
- spikes death sound fixed
- intro music volume adjusted

- added LTS, TD and CTF modes!!

I'm aware "Ram the gate" objective has a message bug when ram arrives the gate (currently trying to fix it). Any feedback and suggestions are appreciated!
Rhodesians Never Die 2016 年 12 月 5 日 下午 6:59 
Go AGATHA
•҉Baron von Moorland 2016 年 9 月 12 日 下午 1:46 
Yup.. we play that one often as well.
Corsario  [作者] 2016 年 9 月 12 日 下午 12:06 
You can also have a look at Parodin! Im pretty proud of that map, but there is a small bug with the gold bags that sometimes stops the objective. Ill ask Hennio to fix it if I know someone is playing it ;)
•҉Baron von Moorland 2016 年 9 月 11 日 下午 7:52 
HA! You also helped make this map?!?
We play it on the Moorlands as well!
I'll ensure its up since recent cleaning.

Bravo!
Corsario  [作者] 2016 年 9 月 11 日 下午 12:17 
Hi @Pyro516. You can subscribe to this workshop item for an auto-download of the map or you can join a server featuring it (in which case the map will download when the server rotation gets to it).

I recommend you to find custom map servers in the game browser (they appear in purple) and look for AOCTO-Whitenest_p in their maplist to play the map with some friends or foes!