边缘世界 RimWorld

边缘世界 RimWorld

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Ra2Bunker SC2 addon
   
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Mod, 1.4, 1.5, 1.6
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662.259 KB
2020 年 4 月 27 日 上午 2:37
7 月 12 日 上午 4:48
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Ra2Bunker SC2 addon

描述
A fan made addon for RA2 bunker mod. This adds 3 types of starcraft 2 bunkers.
  • Raynor's Raiders Bunker: Just rextured from the original mod bunker.
  • Covert Ops Bunker: Ignore turret avoid algorithm in smart and sapper raid.
  • Infested Bunker: Has the ability to regenerate hit point.
  • Supply Bunker: 2x2 compact sized. In the 1.4 fork, the method of drawing layers has changed and it is unsightly, so removed.
16 条留言
charlescgui 2024 年 1 月 18 日 下午 12:36 
At last, I can now do a star craft gameplay in it's fullest.
Dragon of Desire 2023 年 10 月 14 日 下午 9:14 
You forgot to correct the requirements in RimPy, it's demanding I have both parent mods active.
FlareShooter  [作者] 2023 年 10 月 2 日 下午 11:38 
Changed the parent mod from Mlie's work to AKreedz风影's fork.
FlareShooter  [作者] 2023 年 8 月 26 日 下午 11:57 
I did some tweak and add the 1.4 tag for now, but won't work properly unless the broken parent mod is fixed.
The Leaver 2023 年 8 月 26 日 上午 10:39 
Will this be updated to 1.4, or is that not possible?
Mad Dog Peter 2021 年 8 月 8 日 上午 2:28 
Can you add a command button to the bunker to attack a specified target?
I want the bunker to attack the designated target first
FlareShooter  [作者] 2020 年 10 月 10 日 下午 11:11 
@MetroResident
Changed dependency relationship to Mlie's continued version.

The original Ra2bunker [1.1] is also still usable but will generate harmless errors.
MetroResident 2020 年 10 月 10 日 下午 7:44 
Ra2bunker[1.1]'s developer mentioned

"Please use Ra2Bunker (Continued) by Mlie:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2235810677 "

any plans on updating dependencies to it?
pgames-food 2020 年 5 月 13 日 下午 1:52 
hi shadowk we need more people like you to hunt down and report nigglies :)
(since 1.1 came out, so many mods give off so many warning etc and it would be cool to see then all erradicated).... (i still have some more of my own mods to tweak to 1.1 but yeah the more fixed the merrier) and probably less other issues with compatibility going forward :)
shadowk 2020 年 5 月 12 日 下午 6:01 
Small bug (nitpicking): In your Buildings_Misc xml file, in the code for your infested bunker, you set ticksPerHeal to 7.5. It is an integer variable so it should be 7 or 8. Otherwise, obsessives like me will hunt down the debug warning and notify you about it.