Killing Floor

Killing Floor

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KFO-Foundry-SE (ScrN Edition)
   
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29.286 MB
2013 年 12 月 24 日 上午 6:24
2014 年 7 月 3 日 上午 2:15
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KFO-Foundry-SE (ScrN Edition)

在 [ScrN]PooSH 的 1 个合集中
ScrN Balance Official Custom Maps
29 件物品
描述
A conversion of one of the best stock map to the Objective Mode

Download link for servers[dl.dropboxusercontent.com]

Map is WHITELISTED!

KFO-Foundry is fully compatible with vanilla objective game mode, but for the best experience I'm recommending to play it with ScrN Balance and choose Objective Mode [ScrN] game type (ScrnBalance.ScrnStoryGameInfo).

Features:
  • Sticking to the roots of the original mod: 100% horror adventure, 0% Steampunk* and other bull****
    * TBH 1%, because The Janitor can't make maps without putting dancing husks on them
  • Proper game balance:
    • Allows the map to be challenging and interesting to play for solo and up to 12 players.
    • Super Hardcore. Even "Hard" [difficulty] is hard. HoE is almost impossible.
    • Requires 100% coordinated teamwork. You need to use the benefits of the perk variety, when everybody is sticking to the role designed for a chosen perk. Only then you will have a tiny chance to survive.
  • Variety of different objectives:
    • Exploring the map;
    • Repairing (welding) objectives;
    • Finding and bringing objects;
    • Escorting / defending NPCs;
    • Holding / Defending areas;
    • Pushing through zed crowds.
  • Optional Side missions / Non-linear gameplay. Completing (or failing) optional missions reflects on further mission or even different game ending.
  • Custom NPCs. They are not only going from point A to B, but also are fighting zeds, ripping on each other and even punching in the face.
  • A lot of custom dialogues, including references to the original KF story.
  • Secret weapons, areas and missions - explore the map carefully!
  • And of course some Easter eggs ;)

Credits:
Map Design: The Janitor and PooSH
Original Map Design: Tripwire Interactive
Objectives and Scripting: PooSH and The Janitor
Coding: PooSH
Original Story Mode Coding: Alex Quick
Dialogues: PooSH and Baron ( the one, who gets blamed all the time ;) )
Lights were turned down by some stinky Clots.
31 条留言
[ScrN]PooSH  [作者] 2019 年 10 月 22 日 上午 11:52 
Страшный мужык 2019 年 10 月 20 日 上午 1:25 
What files belong to this map, and then I want to move them to my server
Temu Employee 2018 年 9 月 17 日 下午 8:55 
Apperently im subscribed to this thread.

How many tampons are even placed around? I know there is one by spawn, upstairs by the break room, by a vending machine, and the control panels. Is there a fifth one im not aware of?

[ScrN]PooSH  [作者] 2018 年 9 月 17 日 上午 10:31 
"breakroom" stands for "BREAK room", where the meaning of word "break" word is closer to "blow" rather than "interruption". The last part I'll leave you to figure yourself :tank:

Mrs. Aldridge can be in different places. She has "those" days, so you can find near pack of tampons (those things are scattered on the map).
Based Sensei 2018 年 9 月 16 日 下午 5:10 
Really awesome map. First time playing this one. Few questions tho, how do you get into the breakroom to get the 2 hand cannons, and where do you find Mrs. Aldridge?
Temu Employee 2018 年 4 月 27 日 下午 7:38 
This is way too hard for pub games, yes even on beginner level. Most matches i play never get to the first trader.

I myself do enjoy it but its not casual friendly.
[ScrN]PooSH  [作者] 2018 年 3 月 10 日 下午 4:48 
We designed this map to be hard and challenging. Maybe it is the hardest KFO map ever built (at least from those that have story)

I suggest trying easier difficulty. I could win this only on Hard when playing Solo. You need good and coordinated team to do Suicidal. We haven't won HoE ourselves yet, but I know guys who did it.
Lonely Trekker 2018 年 3 月 10 日 上午 8:56 
Jesus, i have tried to do loke 3 runs and i simply get massacred by the 1º scrake, i find this map really frustrating. Cool and stuff but i just cant win it!
rasiacm 2015 年 3 月 28 日 上午 9:08 
Almost perfect KFO workshop
[ScrN]PooSH  [作者] 2015 年 2 月 4 日 上午 11:17 
Exactly :D: