Space Engineers

Space Engineers

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Transporter -- Works (Nov, 2025)
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Type: Mod
Mod category: Block, Script
文件大小
发表于
更新日期
17.826 MB
2020 年 4 月 23 日 下午 7:47
2022 年 5 月 2 日 下午 6:01
5 项改动说明 ( 查看 )

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Transporter -- Works (Nov, 2025)

描述
Thanks to Dorimanx for the fixes for 1.199

Transporter
- large ship / station
- 6 persons
- max 1MW per km: 6000 KM (per person)

Single Pad Transport
- small and large ship
- 1 person
- max 1 MW per km: 300KM (per person)

Jammer
-max range: 1000m
- large ship
A Jammer will prevent all enemy transporters to work correctly, but it doesn't have an effect on allied transporter. So your transporter can transport enemies, even when your jammer is activate, as long your enemy doesn't have a jammer.

What do the lights mean?
- Green: The transporter is ready.
- Orange: There is an error: Target is not in range OR there is no player to transport OR target is blocked
- Red: Deactivated / not enough power.

Not a Bug - A Feature!
- Players who are in a control seat can't be teleported: The transporter can't differ between chair or human and stops the transportation process. (this gives a good protection against "unallowed teleportations")

Todo:
-make custom particle for transport effect

PSA: I am not a scripter, this mods scripter is no longer available, if you'd like to help upkeep this mods scripts let me know!


Disclaimer
* By building the transporter you agree not to sue us for the following accidents: Merging two persons into one, splitting one person into two, transport to another universe, transport to the future or past, clones or transportations into solid materials.
This disclaimer is also valid if you accidentally travel back in time and stop us from writing this disclaimer.

Changing Settings
You can change different attributes like power consumption or range. Take a look at this:
http://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/693253011/358415206079646554/
热门讨论 查看全部(3)
1
3 月 12 日 下午 3:31
Sometimes the transporter won't activate
Lampglow
1
2021 年 10 月 21 日 上午 2:19
Mod error on dedicated server
Papa.Dragon
0
2024 年 3 月 18 日 下午 4:49
Feature requests
NightOps
408 条留言
phoenix 12 月 9 日 下午 6:06 
phoenix 12 月 9 日 下午 6:04 
is got 5 fully charged batteries just for the teleporter its own separate building with its own separate wind turbines and solar panels
nukeguard  [作者] 12 月 9 日 下午 2:49 
have enough power?
phoenix 12 月 9 日 上午 10:07 
can occasionally see other players but it shows them as being almost free to four times further than what they actually are from me
phoenix 12 月 9 日 上午 10:06 
seem to be getting the same issue that I've been having every time I use this mod one location will show the teleport point the other one doesn't even show anything and it's connected by an antenna Beacon laser antenna
DryKhan {GFG} 12 月 8 日 下午 7:50 
Ahh not same person but same Faction and yes shared with faction but i do not see any lists of transporters
nukeguard  [作者] 12 月 7 日 下午 4:18 
Just tested again, did you not have the selection for transporter > transporter? Are both blocks owned by same person, and shared in faction?
DryKhan {GFG} 12 月 7 日 下午 1:08 
Hi we just installed this on our dedicated server. how ever after building both the 6 person pad and a single person pad on larg grid we can now see each others Transporter. we only have GPS options or play to player. what are we missing for the transporters?
Wolverine 11 月 10 日 上午 4:28 
Good to see this mod still being update!
martingolding96 11 月 4 日 上午 4:00 
What video is @bigbabybull referring too? as there is only 1 and I got plenty of info from it at only 2 minuets in without Captain Jack saying anything